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Royal Military Academy 皇家軍事學院
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Third Age 3.1 魔戒第三紀元 3.1
Attack score 攻擊力
No. Card
兵種
Name
名稱
Attack score
攻擊力
Defence score
防禦力
Mobility score
機動力
Cost score
費用成本
Recruit score
招募補充
Popularity score
人氣指數
Average score
綜合得分
1
100
Orc Looters 66 64 62 98 0 0 58.43
Medium armored orcs equipped with axes, curved swords and wooden shields.
2
24
Dismounted Black Númenóreans 5 6 90 81 0 15 36.78
Brutal close combat warriors led by Nazgûl generals.
3
30
Berserkers 3 4 60 89 4 50 32.59
Brutal shock troops, wear nothing more than an armored helm and wield a massive two-handed sword.
4
4
Balrogs 3 13 51 31 0 20 20.14
Creatures with immense power, in battle they make use of a flaming sword.
5
4
Balrogs 3 13 51 70 0 8 27.92
Creatures with immense power, in battle they make use of a flaming sword.
6
5
Olog-Hai 3 9 50 63 1 51 25.52
Super-heavy shock infantry, armed with heavy maces and wearing partial plate.
7
5
Snow Trolls 3 7 50 71 2 0 27.08
Fearsome creatures, wielding a deadly pickaxe.
8
4
Nazgûl 3 7 90 81 0 31 36.49
The Nine, a most terrible force to behold, wearing hooded black cloaks and marching upon the Free Peoples on foot. Never able to be truly defeated, they are not easily harmed by any weapon, but the harm they bring is immeasurable. They will stop at nothing to find the One Ring.
9
60
Dale Swordmasters 2 5 48 88 3 5 29.77
Highly skilled veterans, armed with massive two-handed swords.
10
5
Cave Trolls 2 8 47 74 3 23 27.27
Super heavy shock infantry, wielding a deadly warhammer.
11
5
Cave Trolls 2 8 49 69 0 2 25.90
Very strong trolls, and due to their size and strength they are formidable and fearsome opponents in battle.
12
48
Eldarinwë Swordsmen 2 6 51 86 4 32 30.33
Ancient warriors of sublime skill and unwavering will equipped with the best armour and swords elven craftsmanship has to offer.
13
48
Battle-ready Dúnedain 2 5 64 87 5 0 33.17
Dúnedain infantry of great strength and skill bearing two-handed swords. REQUIRES DUNEDAIN REGION
14
5
Mountain Trolls 2 7 52 72 3 24 27.72
Very strong trolls used primarily for siege equipment, though due to their size and strength they are formidable and fearsome opponents in battle.
15
48
Silvan Heavy Swordsmen 2 6 51 86 5 26 30.49
Heavily armoured elite warriors, who will fight tirelessly to defeat anyone who would threaten their lands.
16
60
Iron Guard 2 7 50 94 0 0 31.16
Veteran warriors armored in steel and equipped with longsword and buckler.
17
60
Iron Guard 2 7 47 84 6 40 29.70
Veteran warriors armored in steel and equipped with longsword and buckler.
18
4
Balrogs 2 9 51 70 0 0 26.86
Creatures with immense power, in battle they make use of a flaming sword.
19
60
Dismounted Swan Knights 2 6 40 86 7 64 28.68
Well armoured, elite unit blessed with unwavering morale. REQUIRES DOL AMROTH
20
48
Mithlond Nobles 2 7 51 83 3 29 29.86
Heavily armed Telerin nobles and their retinues. REQUIRES MITHLOND
21
100
Uruk Reavers 2 3 60 91 9 9 33.28
Heavy shock infantry armed with big two-handed axes.
22
80
Uruks 2 4 60 88 7 16 32.62
Heavily armored infantry, armed with swords and iron shields.
23
80
Uruk-Hai Infantry 2 5 55 87 9 35 32.21
Heavy infantry with sword and shield, protected by heavy plate.
24
48
Dismounted Dúnedain Knights 2 7 45 85 4 0 28.79
Elite heavy infantry of dismounted knights. REQUIRES ANNUMINAS
25
80
Heavy Goblin Infantry 2 4 52 89 9 17 31.77
Heavily armored infantry, armed with swords and shields.
26
60
Dismounted Serpent Guard 2 6 67 87 6 14 34.06
Elite Infantry with excellent armour and weapons.
27
60
Axemen of Erebor 2 5 50 97 0 0 31.17
Impetuous warriors, heavily armored and armed with a two-handed battleaxe. REQUIRES EREBOR
28
60
Axemen of Erebor 2 5 47 89 6 32 30.21
Impetuous warriors, heavily armored and armed with a two-handed battleaxe. REQUIRES EREBOR
29
60
Beornings 2 3 60 89 1 12 31.33
Fearsome and hardy warriors, equipped with great axes. Might even transform into bears if provoked long enough.
30
60
Beornings 2 3 60 97 0 0 32.86
Fearsome and hardy warriors, equipped with great axes. Might even transform into bears if provoked long enough.
31
100
Orc Marauders 2 4 58 91 9 0 33.16
Strong and sturdy heavy infantry to rely on.
32
60
Dismounted Earls 2 5 40 86 3 9 27.63
Heavily armoured infantry, equipped with heavy iron shields and long swords. REQUIRES DALE OR ESGAROTH
33
100
Uruk-Hai Raiders 2 3 55 98 0 0 32.02
Medium infantry, armed with simple swords and shields.
34
100
Uruk-Hai Raiders 2 3 55 92 15 17 33.92
Medium infantry, armed with simple swords and shields.
35
60
Dragonslayers of Ered-Mithrin 2 6 51 86 9 47 31.16
Veteran warriors, heavily armored and armed with a great axe and a heavy iron shield. REQUIRES GREY MOUNTAINS
36
60
Arnor Men at Arms 2 5 48 89 12 0 31.67
Highly disciplined men who wield large shields, quality helmets and a sharp sword.
37
100
Orc Raiders 2 3 64 98 12 2 36.23
Medium armored orcs equipped with axes, curved swords and wooden shields.
38
100
Goblin Infantry 2 3 63 99 0 0 33.62
Light front line infantry.
39
100
Orc Raiders 2 3 64 98 0 0 33.77
Medium armored orcs equipped with axes, curved swords, and wooden shields.
40
100
Orc Raiders 2 3 64 93 19 12 36.63
Medium armored orcs equipped with axes, curved swords, and wooden shields.
41
100
Goblin Infantry 2 3 63 93 18 8 36.26
Light front line infantry.
42
60
Guards of Khazad-dûm 2 8 51 83 1 38 29.38
Heavily armored elite wardens of Khazad-dûm sworn to restore Durin's legacy. REQUIRES KHAZAD-DÛM (MORIA)
43
80
Uruk Halberds 2 4 56 89 7 11 32.22
Heavy infantry armed with halberds, potent against both charging cavalry and enemy foot soldiers.
44
60
Gondor Infantry 2 5 45 89 7 34 29.98
Professional heavy infantry, armed with swords and shields, with excellent morale and stamina.
45
60
Dorwinion Retainers 2 4 56 90 0 8 30.77
Heavy Axemen in the service of the local lord.
46
60
Gondor Infantry 2 5 48 96 0 0 30.59
Professional heavy infantry, armed with swords and shields, with excellent morale and stamina.
47
100
Orc Maulers 2 3 62 92 13 6 34.72
Medium shock infantry, well-armed but lacking heavy armour and morale.
48
100
Orc Fellers 2 2 63 93 13 0 35.03
Merciless but undisciplined attack infantry, armed with large two-handed axes.
49
60
Riddermark Axemen 2 4 52 91 10 3 32.29
Heavy shock infantry, wielding powerful axes. REQUIRES A NATIVE PROVINCE.
50
60
Dwarven Axemen 2 5 59 91 9 11 33.49
Medium shock troops armed with two-handed axes.
51
60
Barding Hird 2 6 45 96 0 0 30.03
Heavily armoured guards of Dale's nobility, equipped with halbers and partial plate armor.
52
60
Barding Hird 2 6 41 88 6 8 29.07
Heavily armoured guards of Dale's nobility, equipped with halberds and partial plate armor.
53
100
Orc Halberdiers 2 3 60 92 13 0 34.29
Heavily armoured halberdiers that can form a spear wall, strong against cavalry and armoured units.
54
60
Dale Swordsmen 2 4 52 98 0 0 31.48
Clad in padded armor and armed with longswords and shields, these swordsmen are the backbone of Dale's army.
55
60
Dale Swordsmen 2 4 52 92 13 7 33.00
Clad in padded armor and armed with longswords and shields, these swordsmen are the backbone of Dale's army.
56
60
Axemen of Lossarnach 2 4 56 92 14 23 34.07
Experienced warriors protected by a chain mail and armed with a tall two-handed axe.REQUIRES LOSSARNACH
57
60
Axemen of Lossarnach 2 4 56 98 0 0 32.35
Experienced warriors protected by a chain mail and armed with a tall two-handed axe. REQUIRES LOSSARNACH
58
80
Heavy Goblin Halberd 2 4 49 90 13 8 32.02
Heavily armored infantry wielding halberds.
59
48
Lindon Longspears 2 4 63 91 6 0 33.52
Elven warriors from Lindon bearing long, two handed spears. REQUIRES LINDON REGION
60
60
Heavy Axemen 2 3 56 90 1 3 31.03
Hardy warriors armed with deadly two-handed axes and protected by chanmail.
61
48
Woodland Warriors 2 5 63 89 8 0 33.86
Hardy warriors armed with deadly two-handed axes and protected by excellent armour.
62
60
Dismounted Éored Lancers 1 4 52 90 7 6 31.54
Heavy infantry armed with a spear and a heavy shield.
63
60
Eorling Swordsmen 1 4 52 91 10 8 32.32
Well armed and equipped swordsmen.
64
60
Eorling Swordsmen 1 4 52 98 0 0 31.44
Well armed and equipped swordsmen.
65
60
Clan Warriors 1 4 67 91 12 11 35.58
Disciplined swordsmen wearing light armour and an open helmet, and armed with two curved swords.
66
60
Dalesmen 1 3 60 93 13 4 34.42
Tough farmers and settlers of Dale, armed with big two-handed axes.
67
100
Orc Looters 1 3 64 93 16 0 35.84
Medium armored orcs equipped with axes, curved swords and wooden shields.
68
100
Orc Raiders 1 3 64 93 0 0 32.61
Medium armored orcs equipped with axes, curved swords, and wooden shields.
69
60
Lôke-Flag Rim 1 6 63 87 6 41 32.99
Very heavily armoured elite infantry, equipped with maces and a heavy shield.
70
60
Lumbermen 1 2 60 93 1 0 31.93
Unprofessional but hardy woodsmen with two-handed tree chopping axes. REQUIRES FOREST REGION
71
60
Dunlending Bodyguards 1 4 52 90 0 0 29.80
Battle hardened heavy infantry wielding powerful axes. REQUIRES DUNLAND REGION
72
60
Dwarven Halberdmen 1 4 55 92 9 17 32.92
Warriors armed with halberds and axes. Able to form a defensive wall.
73
60
Dunlending Veterans 1 4 52 90 11 0 32.05
Battle hardened heavy infantry wielding powerful axes. REQUIRES DUNLAND REGION
74
60
Axemen 1 4 52 87 6 1 30.57
Placeholder
75
60
Pelargir Marines 1 4 52 91 12 23 32.61
Well equipped infantry, armed with javelins, sword and shield.REQUIRES PELARGIR
76
60
Pelargir Marines 1 4 52 98 0 0 31.41
Well equipped infantry, armed with javelins, sword and shield. REQUIRES PELARGIR
77
60
Dwarven Warriors 1 5 59 97 0 0 32.84
Hardy warriors armed with hand axes and equipped with wooden shields.
78
60
Dwarven Warriors 1 5 59 91 12 23 34.08
Hardy warriors armed with hand axes and equipped with wooden shields.
79
60
Rhudaur Axemen 1 4 52 91 1 0 30.21
Furious human warriors, wielding axes and javelins.
80
60
Gondor Militia 1 3 52 94 17 21 33.87
Strong militia units with solid shields and swords.
81
60
Gondor Militia 1 3 52 99 0 0 31.41
Strong militia units with solid shields and swords.
82
60
Clan Guard 1 4 63 89 12 11 34.39
These formidable troops are armed with six foot long halberds and are protected by lamellar armour.
83
40
Smiths of Eregion 1 7 55 80 0 0 29.17
These are the elite smiths of the Gwaith-i-Mírdain. REQUIRES EREGION
84
48
Merchant Militia 1 4 40 91 9 0 29.60
Merchant infantry, well equipped but lacking the prowess of dedicated warriors.
85
60
Hobbitry-in-Arms 1 2 72 100 0 0 35.27
Hastely assembled Hobbit milita. REQUIRES HOBBIT REGION
86
60
Hobbitry-in-Arms 1 2 72 95 0 0 34.44
Hastely assembled Hobbit milita.
87
60
Hobbitry-in-Arms 1 2 72 95 1 0 34.67
Hastely assembled Hobbit milita. REQUIRES HOBBIT REGION
88
60
Eorling Axemen 1 4 52 92 13 10 32.84
Medium infantry, armed with deadly axes.
89
60
Eorling Axemen 1 4 52 98 0 0 31.35
Medium infantry, armed with deadly axes.
90
60
Rhovanion Hunters 1 3 56 94 0 0 31.46
Made up of villagers and ordinary folk, these men are superior hunters and are excellent at ambushes.
91
30
Dwarven Noblemen 1 6 55 87 0 18 30.35
Elite warriors, heavily armed and armored, serving the general as bodyguards.
92
30
Uruk Bodyguard 1 5 60 87 0 6 30.88
Strong Uruks dedicated to protecting the general. Hand-picked for loyalty and valour.
93
30
Uruk-Hai Bodyguards 1 5 55 87 0 15 30.15
Savage and efficient heavy infantry with sword and shield.
94
30
Orc Bodyguards 1 5 59 87 0 3 30.73
Heavily armored bodyguards, armed with swords and shields.
95
4
Gondor Infantry 0 5 48 96 0 0 30.23
Professional heavy infantry, armed with swords and shields, with excellent morale and stamina.
96
4
Eorling Axemen 0 3 52 98 0 0 31.11
Medium infantry, armed with deadly axes.
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