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Royal Military Academy 皇家軍事學院
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Third Age 3.1 魔戒第三紀元 3.1
Average score 綜合得分
No. Card
兵種
Name
名稱
Attack score
攻擊力
Defence score
防禦力
Mobility score
機動力
Cost score
費用成本
Recruit score
招募補充
Popularity score
人氣指數
Average score
綜合得分
1
100
Orc Looters 66 64 62 98 0 0 58.43
Medium armored orcs equipped with axes, curved swords and wooden shields.
2
24
Dismounted Black Númenóreans 5 6 90 81 0 15 36.78
Brutal close combat warriors led by Nazgûl generals.
3
100
Orc Raiders 2 3 64 93 19 12 36.63
Medium armored orcs equipped with axes, curved swords, and wooden shields.
4
4
Nazgûl 3 7 90 81 0 31 36.49
The Nine, a most terrible force to behold, wearing hooded black cloaks and marching upon the Free Peoples on foot. Never able to be truly defeated, they are not easily harmed by any weapon, but the harm they bring is immeasurable. They will stop at nothing to find the One Ring.
5
100
Goblin Infantry 2 3 63 93 18 8 36.26
Light front line infantry.
6
100
Orc Raiders 2 3 64 98 12 2 36.23
Medium armored orcs equipped with axes, curved swords and wooden shields.
7
100
Orc Looters 1 3 64 93 16 0 35.84
Medium armored orcs equipped with axes, curved swords and wooden shields.
8
60
Clan Warriors 1 4 67 91 12 11 35.58
Disciplined swordsmen wearing light armour and an open helmet, and armed with two curved swords.
9
60
Hobbitry-in-Arms 1 2 72 100 0 0 35.27
Hastely assembled Hobbit milita. REQUIRES HOBBIT REGION
10
100
Orc Fellers 2 2 63 93 13 0 35.03
Merciless but undisciplined attack infantry, armed with large two-handed axes.
11
100
Orc Maulers 2 3 62 92 13 6 34.72
Medium shock infantry, well-armed but lacking heavy armour and morale.
12
60
Hobbitry-in-Arms 1 2 72 95 1 0 34.67
Hastely assembled Hobbit milita. REQUIRES HOBBIT REGION
13
60
Hobbitry-in-Arms 1 2 72 95 0 0 34.44
Hastely assembled Hobbit milita.
14
60
Dalesmen 1 3 60 93 13 4 34.42
Tough farmers and settlers of Dale, armed with big two-handed axes.
15
60
Clan Guard 1 4 63 89 12 11 34.39
These formidable troops are armed with six foot long halberds and are protected by lamellar armour.
16
100
Orc Halberdiers 2 3 60 92 13 0 34.29
Heavily armoured halberdiers that can form a spear wall, strong against cavalry and armoured units.
17
60
Dwarven Warriors 1 5 59 91 12 23 34.08
Hardy warriors armed with hand axes and equipped with wooden shields.
18
60
Axemen of Lossarnach 2 4 56 92 14 23 34.07
Experienced warriors protected by a chain mail and armed with a tall two-handed axe.REQUIRES LOSSARNACH
19
60
Dismounted Serpent Guard 2 6 67 87 6 14 34.06
Elite Infantry with excellent armour and weapons.
20
100
Uruk-Hai Raiders 2 3 55 92 15 17 33.92
Medium infantry, armed with simple swords and shields.
21
60
Gondor Militia 1 3 52 94 17 21 33.87
Strong militia units with solid shields and swords.
22
48
Woodland Warriors 2 5 63 89 8 0 33.86
Hardy warriors armed with deadly two-handed axes and protected by excellent armour.
23
100
Orc Raiders 2 3 64 98 0 0 33.77
Medium armored orcs equipped with axes, curved swords, and wooden shields.
24
100
Goblin Infantry 2 3 63 99 0 0 33.62
Light front line infantry.
25
48
Lindon Longspears 2 4 63 91 6 0 33.52
Elven warriors from Lindon bearing long, two handed spears. REQUIRES LINDON REGION
26
60
Dwarven Axemen 2 5 59 91 9 11 33.49
Medium shock troops armed with two-handed axes.
27
100
Uruk Reavers 2 3 60 91 9 9 33.28
Heavy shock infantry armed with big two-handed axes.
28
48
Battle-ready Dúnedain 2 5 64 87 5 0 33.17
Dúnedain infantry of great strength and skill bearing two-handed swords. REQUIRES DUNEDAIN REGION
29
100
Orc Marauders 2 4 58 91 9 0 33.16
Strong and sturdy heavy infantry to rely on.
30
60
Dale Swordsmen 2 4 52 92 13 7 33.00
Clad in padded armor and armed with longswords and shields, these swordsmen are the backbone of Dale's army.
31
60
Lôke-Flag Rim 1 6 63 87 6 41 32.99
Very heavily armoured elite infantry, equipped with maces and a heavy shield.
32
60
Dwarven Halberdmen 1 4 55 92 9 17 32.92
Warriors armed with halberds and axes. Able to form a defensive wall.
33
60
Beornings 2 3 60 97 0 0 32.86
Fearsome and hardy warriors, equipped with great axes. Might even transform into bears if provoked long enough.
34
60
Eorling Axemen 1 4 52 92 13 10 32.84
Medium infantry, armed with deadly axes.
35
60
Dwarven Warriors 1 5 59 97 0 0 32.84
Hardy warriors armed with hand axes and equipped with wooden shields.
36
80
Uruks 2 4 60 88 7 16 32.62
Heavily armored infantry, armed with swords and iron shields.
37
100
Orc Raiders 1 3 64 93 0 0 32.61
Medium armored orcs equipped with axes, curved swords, and wooden shields.
38
60
Pelargir Marines 1 4 52 91 12 23 32.61
Well equipped infantry, armed with javelins, sword and shield.REQUIRES PELARGIR
39
30
Berserkers 3 4 60 89 4 50 32.59
Brutal shock troops, wear nothing more than an armored helm and wield a massive two-handed sword.
40
60
Axemen of Lossarnach 2 4 56 98 0 0 32.35
Experienced warriors protected by a chain mail and armed with a tall two-handed axe. REQUIRES LOSSARNACH
41
60
Eorling Swordsmen 1 4 52 91 10 8 32.32
Well armed and equipped swordsmen.
42
60
Riddermark Axemen 2 4 52 91 10 3 32.29
Heavy shock infantry, wielding powerful axes. REQUIRES A NATIVE PROVINCE.
43
80
Uruk Halberds 2 4 56 89 7 11 32.22
Heavy infantry armed with halberds, potent against both charging cavalry and enemy foot soldiers.
44
80
Uruk-Hai Infantry 2 5 55 87 9 35 32.21
Heavy infantry with sword and shield, protected by heavy plate.
45
60
Dunlending Veterans 1 4 52 90 11 0 32.05
Battle hardened heavy infantry wielding powerful axes. REQUIRES DUNLAND REGION
46
100
Uruk-Hai Raiders 2 3 55 98 0 0 32.02
Medium infantry, armed with simple swords and shields.
47
80
Heavy Goblin Halberd 2 4 49 90 13 8 32.02
Heavily armored infantry wielding halberds.
48
60
Lumbermen 1 2 60 93 1 0 31.93
Unprofessional but hardy woodsmen with two-handed tree chopping axes. REQUIRES FOREST REGION
49
80
Heavy Goblin Infantry 2 4 52 89 9 17 31.77
Heavily armored infantry, armed with swords and shields.
50
60
Arnor Men at Arms 2 5 48 89 12 0 31.67
Highly disciplined men who wield large shields, quality helmets and a sharp sword.
51
60
Dismounted Éored Lancers 1 4 52 90 7 6 31.54
Heavy infantry armed with a spear and a heavy shield.
52
60
Dale Swordsmen 2 4 52 98 0 0 31.48
Clad in padded armor and armed with longswords and shields, these swordsmen are the backbone of Dale's army.
53
60
Rhovanion Hunters 1 3 56 94 0 0 31.46
Made up of villagers and ordinary folk, these men are superior hunters and are excellent at ambushes.
54
60
Eorling Swordsmen 1 4 52 98 0 0 31.44
Well armed and equipped swordsmen.
55
60
Pelargir Marines 1 4 52 98 0 0 31.41
Well equipped infantry, armed with javelins, sword and shield. REQUIRES PELARGIR
56
60
Gondor Militia 1 3 52 99 0 0 31.41
Strong militia units with solid shields and swords.
57
60
Eorling Axemen 1 4 52 98 0 0 31.35
Medium infantry, armed with deadly axes.
58
60
Beornings 2 3 60 89 1 12 31.33
Fearsome and hardy warriors, equipped with great axes. Might even transform into bears if provoked long enough.
59
60
Axemen of Erebor 2 5 50 97 0 0 31.17
Impetuous warriors, heavily armored and armed with a two-handed battleaxe. REQUIRES EREBOR
60
60
Iron Guard 2 7 50 94 0 0 31.16
Veteran warriors armored in steel and equipped with longsword and buckler.
61
60
Dragonslayers of Ered-Mithrin 2 6 51 86 9 47 31.16
Veteran warriors, heavily armored and armed with a great axe and a heavy iron shield. REQUIRES GREY MOUNTAINS
62
4
Eorling Axemen 0 3 52 98 0 0 31.11
Medium infantry, armed with deadly axes.
63
60
Heavy Axemen 2 3 56 90 1 3 31.03
Hardy warriors armed with deadly two-handed axes and protected by chanmail.
64
30
Uruk Bodyguard 1 5 60 87 0 6 30.88
Strong Uruks dedicated to protecting the general. Hand-picked for loyalty and valour.
65
60
Dorwinion Retainers 2 4 56 90 0 8 30.77
Heavy Axemen in the service of the local lord.
66
30
Orc Bodyguards 1 5 59 87 0 3 30.73
Heavily armored bodyguards, armed with swords and shields.
67
60
Gondor Infantry 2 5 48 96 0 0 30.59
Professional heavy infantry, armed with swords and shields, with excellent morale and stamina.
68
60
Axemen 1 4 52 87 6 1 30.57
Placeholder
69
48
Silvan Heavy Swordsmen 2 6 51 86 5 26 30.49
Heavily armoured elite warriors, who will fight tirelessly to defeat anyone who would threaten their lands.
70
30
Dwarven Noblemen 1 6 55 87 0 18 30.35
Elite warriors, heavily armed and armored, serving the general as bodyguards.
71
48
Eldarinwë Swordsmen 2 6 51 86 4 32 30.33
Ancient warriors of sublime skill and unwavering will equipped with the best armour and swords elven craftsmanship has to offer.
72
4
Gondor Infantry 0 5 48 96 0 0 30.23
Professional heavy infantry, armed with swords and shields, with excellent morale and stamina.
73
60
Rhudaur Axemen 1 4 52 91 1 0 30.21
Furious human warriors, wielding axes and javelins.
74
60
Axemen of Erebor 2 5 47 89 6 32 30.21
Impetuous warriors, heavily armored and armed with a two-handed battleaxe. REQUIRES EREBOR
75
30
Uruk-Hai Bodyguards 1 5 55 87 0 15 30.15
Savage and efficient heavy infantry with sword and shield.
76
60
Barding Hird 2 6 45 96 0 0 30.03
Heavily armoured guards of Dale's nobility, equipped with halbers and partial plate armor.
77
60
Gondor Infantry 2 5 45 89 7 34 29.98
Professional heavy infantry, armed with swords and shields, with excellent morale and stamina.
78
48
Mithlond Nobles 2 7 51 83 3 29 29.86
Heavily armed Telerin nobles and their retinues. REQUIRES MITHLOND
79
60
Dunlending Bodyguards 1 4 52 90 0 0 29.80
Battle hardened heavy infantry wielding powerful axes. REQUIRES DUNLAND REGION
80
60
Dale Swordmasters 2 5 48 88 3 5 29.77
Highly skilled veterans, armed with massive two-handed swords.
81
60
Iron Guard 2 7 47 84 6 40 29.70
Veteran warriors armored in steel and equipped with longsword and buckler.
82
48
Merchant Militia 1 4 40 91 9 0 29.60
Merchant infantry, well equipped but lacking the prowess of dedicated warriors.
83
60
Guards of Khazad-dûm 2 8 51 83 1 38 29.38
Heavily armored elite wardens of Khazad-dûm sworn to restore Durin's legacy. REQUIRES KHAZAD-DÛM (MORIA)
84
40
Smiths of Eregion 1 7 55 80 0 0 29.17
These are the elite smiths of the Gwaith-i-Mírdain. REQUIRES EREGION
85
60
Barding Hird 2 6 41 88 6 8 29.07
Heavily armoured guards of Dale's nobility, equipped with halberds and partial plate armor.
86
48
Dismounted Dúnedain Knights 2 7 45 85 4 0 28.79
Elite heavy infantry of dismounted knights. REQUIRES ANNUMINAS
87
60
Dismounted Swan Knights 2 6 40 86 7 64 28.68
Well armoured, elite unit blessed with unwavering morale. REQUIRES DOL AMROTH
88
4
Balrogs 3 13 51 70 0 8 27.92
Creatures with immense power, in battle they make use of a flaming sword.
89
5
Mountain Trolls 2 7 52 72 3 24 27.72
Very strong trolls used primarily for siege equipment, though due to their size and strength they are formidable and fearsome opponents in battle.
90
60
Dismounted Earls 2 5 40 86 3 9 27.63
Heavily armoured infantry, equipped with heavy iron shields and long swords. REQUIRES DALE OR ESGAROTH
91
5
Cave Trolls 2 8 47 74 3 23 27.27
Super heavy shock infantry, wielding a deadly warhammer.
92
5
Snow Trolls 3 7 50 71 2 0 27.08
Fearsome creatures, wielding a deadly pickaxe.
93
4
Balrogs 2 9 51 70 0 0 26.86
Creatures with immense power, in battle they make use of a flaming sword.
94
5
Cave Trolls 2 8 49 69 0 2 25.90
Very strong trolls, and due to their size and strength they are formidable and fearsome opponents in battle.
95
5
Olog-Hai 3 9 50 63 1 51 25.52
Super-heavy shock infantry, armed with heavy maces and wearing partial plate.
96
4
Balrogs 3 13 51 31 0 20 20.14
Creatures with immense power, in battle they make use of a flaming sword.
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