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Royal Military Academy
Home / Third Age 1.4 / Eriador / Pleasure Palace
Third Age 1.4
Eriador Eriador
Building class
25. Bowyer
28. Bowyer
43. Port
46. Port
53. Market
65. Mines
67. Mines
70. School
73. School
75. Inn
76. Tavern
103. Smials
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Pleasure Palace
Pleasure Palace
City/Castle City levels Castle levels
Building class city taverns
Convert to LEVEL
Building level LEVEL 4 pleasure_palace
Material wooden
Capability happiness_bonus bonus 5
agent_limit assassin 2
agent_limit spy 2
Faction capability
Construction 7
Cost 12500
Requires condition
Building Description
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Pleasure Palace A Pleasure Palace is an opulent den of mortal delights, some of which are prohibited by holy texts, while the majority are merely prohibited to those with a regular income. Considering the potential damage that could be done to the reputation of anyone staying here, the Palace only employs staff that not only understands the need for discretion, but can actually maintain it.
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Recruit agents
No. Card Name Description Requires condition
1 Spy Spies are the eyes and ears of your faction, capable of being sent to observe foreign settlements or armies - hopefully undetected. Aside from sending intelligence on structures and inhabitants, once working inside a settlement, spies begin to stir unrest among the populace with propaganda. They may also succeed in disabling defences in a siege, which can prove utterly decisive.
2 Assassin An assassin is the ideal man to call upon when a foreign target is either too well defended by armed forces for a frontal assault, or if you wish to strike without it being obvious that it was you that gave the order. Not only can assassins take out live targets, they can also bring down a building marked for sabotage, and can even specialise in this field of destruction.
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