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Royal Military Academy 皇家軍事學院
Home 首頁 / Third Age 3.1 魔戒第三紀元 3.1 / Rebels / Moria
Third Age 3.1 魔戒第三紀元 3.1
Rebels Rebels
Building class 建築類型
22. Erech
25. Edoras
33. Dale
36. Erebor
39. Bree
55. Mordor
58. Udûn
62. Moria
68. Harad
69. Umbar
74. Rhûn
75. Rhûn
95. Shire
102. Fangorn
107. Khand
Previous building 上一個建築High Pass Misty MountainsNext building 下一個建築
Moria
Moria
City/Castle 城市/城堡 City levels 城市建築等級 Castle levels 城堡建築等級
Building class 建築類型 hinterland_info_building6
Convert to 轉換建築類型 LEVEL
Building level 建築等級 LEVEL 3 info_Moria
Material 材料 wooden
Capability 建築效果
Faction capability 勢力效果
Construction 建造時間 1
Cost 建造花費 100000
Requires condition 其他建造條件 and hidden_resource hr_none
Building Description 建築描述
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Moria Khazad-dûm, latterly known as Moria, was the grandest and most famous of the mansions of the Dwarves. There, for many thousands of years, a thriving Dwarvish community created the greatest city ever known. It lies in the central parts of the Misty Mountains, tunnelled and carved through the living rock of the mountains themselves. By the Second Age a traveler could pass through it from the west of the range to the east. It was founded in very ancient days by Durin the Deathless. Durin awoke at Mount Gundabad in the Misty Mountains, who came upon a shimmering lake beneath the mountain Celebdil, with a crown of stars reflected in its waters. Most of its great wealth was based on the Mithril that can be found in its mines, and as the centuries passed, the Dwarves mined deeper and deeper for the precious metal. In the year III 1980, they dug too deep, and unleashed a nameless terror from the depths beneath the city. The creature wreaked dreadful destruction, and in slaying the then King, Durin VI, became known as Durin's Bane. In the following year, Durin's son, Náin I, was also lost, and the Dwarves fled their ancient home. After millennia as one of the richest cities in Middle-earth, Khazad-dûm stood dark and empty, but for the brooding menace the Dwarves had released. In that time it was given a new name, Moria, the Black Pit. Special Features: - Main vegetation: mountains - Special units: Trolls, Guards of Khazad-dûm - Capability to gather local troops when under siege (only AI)
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