Barracks
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City/Castle 城市/城堡 |
City levels 城市建築等級 |
Castle levels 城堡建築等級 |
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Town Watch The Town Watch has the minimum equipment and resources needed to train infantry.
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Garrison Quarters A garrison is a source of much military wisdom and skill for new recruits to the army.
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Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
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Barracks The city barracks can employ some professional warriors to train recruits, and can equip them from its armoury.
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Barracks The city barracks can employ some professional warriors to train recruits, and can equip them from its armoury.
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Army Barracks Army Barracks are the first training facilities capable of training full-time professional soldiers.
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Army Barracks Army Barracks are the first training facilities capable of training full-time professional soldiers.
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Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
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Royal Barracks Royal Barracks are military training facilities backed by the ruling treasury, necessary to recruit elite units with exceptional outfitting costs.
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Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
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Army Barracks Army Barracks are the first training facilities capable of training full-time professional soldiers.
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Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
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Royal Barracks Royal Barracks are military training facilities backed by the ruling treasury, necessary to recruit elite units with exceptional outfitting costs.
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Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
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Building class 建築類型 |
city barracks
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Convert to 轉換建築類型 |
castle_barracks LEVEL 3
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Building level 建築等級 |
LEVEL 2 city_watch
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Material 材料 |
wooden
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Capability 建築效果 |
law_bonus bonus 3 recruits_exp_bonus bonus 1 requires event_counter is_the_ai 1
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Faction capability 勢力效果 |
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Construction 建造時間 |
6
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Cost 建造花費 |
4500
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Requires condition 其他建造條件 |
and hidden_resource big_city
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Recruit units 招募兵種 |
No. |
Card 兵種 |
Name 名稱 |
Start quantity 初始數量 |
Replenishment rate 補充率 |
Max quantity 最大數量 |
Experience 經驗值 |
Requires condition 其他招募條件 |
1 |
60
Hearth Watchmen spearmen infantry Light infantry, best used to guard settlements or in a supporting role.
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Hearth Watchmen |
1 |
0.15 |
2 |
0 |
and region_religion northmen 25 and hidden_resource grasland |
Light infantry, best used to guard settlements or in a supporting role. |
2 |
60
Hearth Watchmen spearmen infantry Light infantry, best used to guard settlements or in a supporting role.
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Hearth Watchmen |
1 |
0.07 |
1 |
0 |
and region_religion northmen 25 and hidden_resource forest |
Light infantry, best used to guard settlements or in a supporting role. |
3 |
60
Hearth Watchmen spearmen infantry Light infantry, best used to guard settlements or in a supporting role.
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Hearth Watchmen |
1 |
0.04 |
1 |
0 |
and region_religion northmen 25 and hidden_resource desert or hidden_resource mountains |
Light infantry, best used to guard settlements or in a supporting role. |
4 |
60
Dalesmen heavy infantry Tough farmers and settlers of Dale, armed with big two-handed axes.
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Dalesmen |
1 |
0.2 |
2 |
0 |
and region_religion northmen 33 and hidden_resource grasland |
Tough farmers and settlers of Dale, armed with big two-handed axes. |
5 |
60
Dalesmen heavy infantry Tough farmers and settlers of Dale, armed with big two-handed axes.
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Dalesmen |
1 |
0.1 |
1 |
0 |
and region_religion northmen 33 and hidden_resource forest |
Tough farmers and settlers of Dale, armed with big two-handed axes. |
6 |
60
Dalesmen heavy infantry Tough farmers and settlers of Dale, armed with big two-handed axes.
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Dalesmen |
1 |
0.05 |
1 |
0 |
and region_religion northmen 33 and hidden_resource desert or hidden_resource mountains |
Tough farmers and settlers of Dale, armed with big two-handed axes. |
7 |
60
Rivermen missile infantry Rough boatmen, equipped with javelins, axes and shields. REQUIRES NORTHERN RIVER REGION
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Rivermen |
1 |
0.15 |
2 |
0 |
and hidden_resource dale_rivers |
Rough boatmen, equipped with javelins, axes and shields. REQUIRES NORTHERN RIVER REGION |
8 |
60
Dale Swordsmen heavy infantry Clad in padded armor and armed with longswords and shields, these swordsmen are the backbone of Dale's army.
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Dale Swordsmen |
1 |
0.2 |
3 |
0 |
and region_religion northmen 50 and hidden_resource grasland |
Clad in padded armor and armed with longswords and shields, these swordsmen are the backbone of Dale's army. |
9 |
60
Dale Swordsmen heavy infantry Clad in padded armor and armed with longswords and shields, these swordsmen are the backbone of Dale's army.
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Dale Swordsmen |
1 |
0.1 |
2 |
0 |
and region_religion northmen 50 and hidden_resource forest |
Clad in padded armor and armed with longswords and shields, these swordsmen are the backbone of Dale's army. |
10 |
60
Dale Swordsmen heavy infantry Clad in padded armor and armed with longswords and shields, these swordsmen are the backbone of Dale's army.
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Dale Swordsmen |
1 |
0.05 |
1 |
0 |
and region_religion northmen 50 and hidden_resource desert or hidden_resource mountains |
Clad in padded armor and armed with longswords and shields, these swordsmen are the backbone of Dale's army. |
11 |
60
Rhovanion Gadrauhts spearmen infantry Well trained infantry, equipped with long sturdy spears and a light chainmail for protection. REQUIRES RHOVANION REGION
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Rhovanion Gadrauhts |
1 |
0.2 |
2 |
0 |
and hidden_resource rhovanion |
Well trained infantry, equipped with long sturdy spears and a light chainmail for protection. REQUIRES RHOVANION REGION |