Recruit units 招募兵種 |
No. |
Card 兵種 |
Name 名稱 |
Start quantity 初始數量 |
Replenishment rate 補充率 |
Max quantity 最大數量 |
Experience 經驗值 |
Requires condition 其他招募條件 |
1 |
40
Turcoman Tribesmen missile cavalry Quick horse archers who are unarmored but can outrun the opposition.
|
Turcoman Tribesmen |
1 |
0.3 |
1 |
0 |
and hidden_resource medit |
Quick horse archers who are unarmored but can outrun the opposition. |
2 |
40
Turcoman Tribesmen missile cavalry Quick horse archers who are unarmored but can outrun the opposition.
|
Turcoman Tribesmen |
1 |
0.3 |
1 |
0 |
and hidden_resource recruit_ere |
Quick horse archers who are unarmored but can outrun the opposition. |
3 |
40
Turcoman Tribesmen missile cavalry Quick horse archers who are unarmored but can outrun the opposition.
|
Turcoman Tribesmen |
1 |
0.3 |
1 |
0 |
and hidden_resource e_anatolia |
Quick horse archers who are unarmored but can outrun the opposition. |
4 |
40
Turcoman Tribesmen missile cavalry Quick horse archers who are unarmored but can outrun the opposition.
|
Turcoman Tribesmen |
1 |
0.3 |
1 |
0 |
and hidden_resource recruit_turk |
Quick horse archers who are unarmored but can outrun the opposition. |
5 |
40
Kypchak Tribal Cavalry missile cavalry Weak archer cavalry useful for skirmishing.
|
Kypchak Tribal Cavalry |
1 |
0.6 |
1 |
0 |
and hidden_resource steppe |
Weak archer cavalry useful for skirmishing. |
6 |
40
Kypchak Tribal Cavalry missile cavalry Weak archer cavalry useful for skirmishing.
|
Kypchak Tribal Cavalry |
1 |
0.6 |
1 |
0 |
and hidden_resource recruit_kyp |
Weak archer cavalry useful for skirmishing. |
7 |
30
Axumite Light Cavalry light cavalry Light cavalry, better used to harass or harry skirmishers and light infantry, and not commit to rapid attack and withdrawl.
|
Axumite Light Cavalry |
1 |
0.22 |
1 |
2 |
and hidden_resource cbr_makuria and event_counter ai_is_makuria 1 |
Light cavalry, better used to harass or harry skirmishers and light infantry, and not commit to rapid attack and withdrawl. |
8 |
30
Omoro Raiders light cavalry Light cavalry skirmishers, good on the attack be it with sword or javelin, but with poor armor, they cannot stand up in a pitched melee. Best used to harass and harry the enemy.
|
Omoro Raiders |
1 |
0.2 |
2 |
2 |
and hidden_resource cbr_makuria and event_counter ai_is_makuria 1 |
Light cavalry skirmishers, good on the attack be it with sword or javelin, but with poor armor, they cannot stand up in a pitched melee. Best used to harass and harry the enemy. |
9 |
30
Axumite Light Cavalry light cavalry Light cavalry, better used to harass or harry skirmishers and light infantry, and not commit to rapid attack and withdrawl.
|
Axumite Light Cavalry |
1 |
0.14 |
1 |
0 |
and hidden_resource cbr_makuria and not event_counter first_turn 1 |
Light cavalry, better used to harass or harry skirmishers and light infantry, and not commit to rapid attack and withdrawl. |
10 |
30
Omoro Raiders light cavalry Light cavalry skirmishers, good on the attack be it with sword or javelin, but with poor armor, they cannot stand up in a pitched melee. Best used to harass and harry the enemy.
|
Omoro Raiders |
1 |
0.14 |
2 |
0 |
and hidden_resource cbr_makuria and not event_counter first_turn 1 |
Light cavalry skirmishers, good on the attack be it with sword or javelin, but with poor armor, they cannot stand up in a pitched melee. Best used to harass and harry the enemy. |
11 |
30
Axumite Light Cavalry light cavalry Light cavalry, better used to harass or harry skirmishers and light infantry, and not commit to rapid attack and withdrawl.
|
Axumite Light Cavalry |
1 |
0.14 |
1 |
0 |
and hidden_resource cbr_makuria and event_counter player_is_makuria 1 |
Light cavalry, better used to harass or harry skirmishers and light infantry, and not commit to rapid attack and withdrawl. |
12 |
30
Omoro Raiders light cavalry Light cavalry skirmishers, good on the attack be it with sword or javelin, but with poor armor, they cannot stand up in a pitched melee. Best used to harass and harry the enemy.
|
Omoro Raiders |
1 |
0.14 |
2 |
0 |
and hidden_resource cbr_makuria and event_counter player_is_makuria 1 |
Light cavalry skirmishers, good on the attack be it with sword or javelin, but with poor armor, they cannot stand up in a pitched melee. Best used to harass and harry the enemy. |
13 |
30
Axumite Light Cavalry light cavalry Light cavalry, better used to harass or harry skirmishers and light infantry, and not commit to rapid attack and withdrawl.
|
Axumite Light Cavalry |
1 |
0.29 |
1 |
0 |
and hidden_resource recruit_makuria and not event_counter first_turn 1 |
Light cavalry, better used to harass or harry skirmishers and light infantry, and not commit to rapid attack and withdrawl. |
14 |
30
Omoro Raiders light cavalry Light cavalry skirmishers, good on the attack be it with sword or javelin, but with poor armor, they cannot stand up in a pitched melee. Best used to harass and harry the enemy.
|
Omoro Raiders |
1 |
0.29 |
2 |
0 |
and hidden_resource recruit_makuria and not event_counter first_turn 1 |
Light cavalry skirmishers, good on the attack be it with sword or javelin, but with poor armor, they cannot stand up in a pitched melee. Best used to harass and harry the enemy. |
15 |
30
Axumite Light Cavalry light cavalry Light cavalry, better used to harass or harry skirmishers and light infantry, and not commit to rapid attack and withdrawl.
|
Axumite Light Cavalry |
1 |
0.38 |
1 |
2 |
and hidden_resource recruit_makuria and event_counter ai_is_makuria 1 |
Light cavalry, better used to harass or harry skirmishers and light infantry, and not commit to rapid attack and withdrawl. |
16 |
30
Alwa Horsemen light cavalry Placeholder text long.
|
Alwa Horsemen |
1 |
0.41 |
1 |
2 |
and hidden_resource recruit_makuria and event_counter ai_is_makuria 1 |
Placeholder text long. |
17 |
30
Omoro Raiders light cavalry Light cavalry skirmishers, good on the attack be it with sword or javelin, but with poor armor, they cannot stand up in a pitched melee. Best used to harass and harry the enemy.
|
Omoro Raiders |
1 |
0.34 |
2 |
2 |
and hidden_resource recruit_makuria and event_counter ai_is_makuria 1 |
Light cavalry skirmishers, good on the attack be it with sword or javelin, but with poor armor, they cannot stand up in a pitched melee. Best used to harass and harry the enemy. |
18 |
30
Axumite Light Cavalry light cavalry Light cavalry, better used to harass or harry skirmishers and light infantry, and not commit to rapid attack and withdrawl.
|
Axumite Light Cavalry |
1 |
0.29 |
1 |
0 |
and hidden_resource recruit_makuria and event_counter player_is_makuria 1 |
Light cavalry, better used to harass or harry skirmishers and light infantry, and not commit to rapid attack and withdrawl. |
19 |
30
Omoro Raiders light cavalry Light cavalry skirmishers, good on the attack be it with sword or javelin, but with poor armor, they cannot stand up in a pitched melee. Best used to harass and harry the enemy.
|
Omoro Raiders |
1 |
0.29 |
2 |
0 |
and hidden_resource recruit_makuria and event_counter player_is_makuria 1 |
Light cavalry skirmishers, good on the attack be it with sword or javelin, but with poor armor, they cannot stand up in a pitched melee. Best used to harass and harry the enemy. |