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HomeHome / Total War SAGA: Thrones of Britannia / West Seaxe / Units / Sae Wylfing - Select Fyrd Archers
Sae Wylfing - Select Fyrd Archers West SeaxeWest Seaxe Missile Ship

Sae Wylfing - Select Fyrd Archers

This transport ship is light and easy to manoeuvre, but almost defenceless if attacked.

These year-round archery practitioners are ready to mobilise whenever the fyrds require it.

For most of history the only way to move cargoes and people over long distances at any kind of reasonable speed was by water; this remained true until the invention of the railway. Trading vessels carried goods, following the coastlines for the most part, and up navigable rivers. The pattern of settlement and colonisation was almost entirely based on where ships could go. It was also considerably easier to move armies by sea than march them long distances. Trade ships were hired or requisitioned for such tasks, and this was an added incentive for generals to reach a quick conclusion to a campaign: war hurt trade, and used up ships needed for vital food supplies.

(Select Fyrd Archers)
Every Saxon man was expected to fight whenever the need arose. Courage could come later, bolstered by massed ranks in the meantime, as could proficiency, since there was rarely much time for training amateurs before a war. However, this revealed a fundamental flaw – whenever a war resulted in too many casualties, there would be nobody to work the fields at its conclusion. To compensate for this, the Anglo-Saxons developed the 'select' system, whereby only those deemed most able would be chosen to join the fyrd. The remainder would stay at work, creating a surplus of provisions and equipment for both the marching army and those left behind, sustaining the realm and improving the army's chances of victory. In practice, most men were not selected, so many were expected to service the war machine in practical ways.

The select men of the fyrd were called upon on many occasions in Saxon history. Although archery wasn't considered the most ‘warrior-like’ of practices, it was still a specialisation chosen by some for the purposes of war. The prevalence of hunting and the past presence of stationed Roman archers around Britain meant that it was by no means an unknown discipline, with archer regiment tactics varying between the warring groups of the day. Battles often saw periods of missile volley exchanges before the initial melee engagements, so the skill of the bowmen could really turn the tide of battle, as seen with the success of English longbow regiments of later centuries during the Hundred Years War.

Sae Wylfing - Select Fyrd Archers

Unit Name

Sae Wylfing - Select Fyrd Archers

Main Unit Key

shp_eng_select_fyrd_archers

Land Unit Key

eng_select_fyrd_archers

Naval Unit Key

vik_sae_wylfing_mis

Soldiers

80

Category

Light Ship

Class

Missile Ship

Custom Battle Cost

400

Recruitment Cost

400

Upkeep Cost

100

Missile Damage

28

├ Missile Weapon

vik_bow_levy

├ Projectile

vik_bow_levy_normal

├ Missile Damage

24

├ Missile Ap Damage

4

└ Base Reload Time

30

Accuracy

19

Range

150

Reload

55

Rate of Fire

4

Ammunition

14

Hull Strength

└ Ship

vik_sae_wylfing

Speed

Melee Skill

8

Melee Damage

9

├ Melee Weapon

vik_dagger

├ Melee Base Damage

7

├ Armour-piercing Damage

2

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

2

Melee Defence

8

├ Base Defence

8

├ Shield

vik_none

└ Shield

0

Armour

22

├ Armour

vik_mail

├ Armour Defence

22

└ Shield Armour

0

Health

100

├ Man Entity

vik_inf_mis_light

├ Man Health

100

└ Bonus Hit Points

0

Morale

28

Abilities

No Ability

Attributes

  • [[col:yellow]]Resistant to Fatigue[[/col]]
    Fatigue has less of an effect on this unit.
  • [[col:yellow]]Hide (forest)[[/col]]
    This unit can hide in forests until enemy units get too close.
  • [[col:yellow]]Snipe[[/col]]
    This unit remains hidden while firing.

Strengths & Weaknesses

No Strengths and Weaknesses