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HomeHome / Total War SAGA: Thrones of Britannia / Veidrborg / Units / Danelaw Mailed Archers
Danelaw Mailed Archers VeidrborgVeidrborg Missile Infantry

Danelaw Mailed Archers

An archer donned in mail can be confident if engaged up close.

The warriors of the Danelaw were part of the powerful Danish military aristocracy that dominated the areas of Britain in which the Vikings settled during the ninth century. There had been several confrontations between the fyrds of King Alfred the Great and Danish forces up until then, culminating in the agreement which saw the Danish warlord Guthrum withdraw his forces from Wessex in the autumn of AD 877. In doing so, a portion of his Great Heathen Army settled down in the eastern part of Mercia, laying the origins of the Danelaw, the region where distinctively Danish laws held prominence in the local courts. Legal traditions aside, Danish military customs were also well entrenched in the area as Guthrum, initially unsatisfied with his army’s unfulfillments, remained poised for potential renewed attacks on Wessex.

The settled Danes shared out the land for the purposes of agricultural subsistence, but still retained their strong Scandinavian warrior traditions. Although archery wasn't considered the most ‘warrior-like’ of practices, it was still a specialisation chosen by some for the purposes of war. The prevalence of hunting and the past presence of stationed Roman archers around Britain meant that it was by no means an unknown discipline, with archer regiment tactics varying between the warring groups of the day. Battles often saw periods of missile volley exchanges before the initial melee engagements, so the skill of the bowmen could really turn the tide of battle, as seen with the success of English longbow regiments of later centuries during the Hundred Years War.

Danelaw Mailed Archers

Unit Name

Danelaw Mailed Archers

Main Unit Key

dan_mailed_archers

Land Unit Key

dan_mailed_archers

Naval Unit Key

vik_sae_wylfing_mis

Soldiers

80

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

400

Recruitment Cost

400

Upkeep Cost

110

Missile Damage

32

├ Missile Weapon

vik_bow

├ Projectile

vik_bow_normal

├ Missile Damage

27

├ Missile Ap Damage

5

└ Base Reload Time

30

Accuracy

26

Range

150

Reload

50

Rate of Fire

4

Ammunition

14

Melee Skill

12

Melee Damage

9

├ Melee Weapon

vik_dagger

├ Melee Base Damage

7

├ Armour-piercing Damage

2

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

3

Melee Defence

12

├ Base Defence

12

├ Shield

vik_none

└ Shield

0

Armour

22

├ Armour

vik_mail

├ Armour Defence

22

└ Shield Armour

0

Health

100

├ Man Entity

vik_inf_mis_med

├ Man Health

100

└ Bonus Hit Points

0

Morale

49

Abilities

No Ability

Attributes

  • [[col:yellow]]Resistant to Fatigue[[/col]]
    Fatigue has less of an effect on this unit.
  • [[col:yellow]]Guerrilla Deployment[[/col]]
    This unit can deploy outside of the deployment zone.
  • [[col:yellow]]Hide (forest)[[/col]]
    This unit can hide in forests until enemy units get too close.
  • [[col:yellow]]Snipe[[/col]]
    This unit remains hidden while firing.

Strengths & Weaknesses

No Strengths and Weaknesses
Recuitment Requirement
Required Technology Masters of Missile Warfare Cost 150 Upgrade From Armoured Archers