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HomeHome / Total War SAGA: Thrones of Britannia / Veidrborg / Units / Berserkers
Berserkers VeidrborgVeidrborg Melee Infantry

Berserkers

The 'bear-skins' of the Danelaw defy all logic of battle.

Howling like animals at their enemies across the battlefield, the Berserkers of Viking armies often took on the semblance of wild animals, entering battles in an almost trance-like state. They would work themselves into a frenzy so intense, it is said they bit on the edges of their shields and could even ignore the pain of wounds. Their apparently feral appearance is alluded to in the Old Norse etymology of their name – ‘ber’ meaning bear, and ‘serkr’ roughly translating to shirt, thus literally, ‘a bear-skinned warrior’. Indeed, they had little protection other than the skins they wore, and were utterly convinced of their invulnerability against fire, blade, or any blow that came their way. The roots of this mentality came from the old Norse religions, in which many warriors clung to the belief that Odin, the God of War, gave them both protection and superhuman powers, so that they would have no need of armour. To encounter these enraged warriors on the battlefield was to face crazed men who were defying the standard logistics of battle at the time – it is no wonder that some who did so and lived to tell the tale thought them to be shape-shifters that actually became the animals whose skins they wore. Other, more rational views suggested that they were simply carried along by a wave of group euphoria.

Berserkers

Unit Name

Berserkers

Main Unit Key

dan_berserkers

Land Unit Key

dan_berserkers

Naval Unit Key

vik_sae_wylfing

Soldiers

80

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

900

Recruitment Cost

900

Upkeep Cost

250

Melee Skill

60

Melee Damage

38

├ Melee Weapon

vik_axe_elite

├ Melee Base Damage

15

├ Armour-piercing Damage

23

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

65

Melee Defence

90

├ Base Defence

60

├ Shield

vik_medium

└ Shield

30

Armour

32

├ Armour

vik_mail_heavy

├ Armour Defence

32

└ Shield Armour

0

Health

200

├ Man Entity

vik_inf_very_heavy

├ Man Health

100

└ Bonus Hit Points

100

Morale

60

Abilities

Berserkers
  • Wedge
    "Let's break their line!"

Attributes

  • [[col:yellow]]Berserk[[/col]]
    This unit can go berserk during the battle. This makes them uncontrollable; they will automatically attack nearby enemies.
  • [[col:yellow]]Hide (forest)[[/col]]
    This unit can hide in forests until enemy units get too close.
  • [[col:yellow]]Raider[[/col]]
    This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units.
  • [[col:yellow]]Scare (everyone)[[/col]]
    This unit frightens all enemy units.
  • [[col:yellow]]Immune to Fear[[/col]]
    This unit is immune to the fear effects of scary units.

Strengths & Weaknesses

No Strengths and Weaknesses
Recuitment Requirement
Required Technology Defensive Masters Cost 150 Upgrade From Shield Biters