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HomeHome / Total War SAGA: Thrones of Britannia / Sudreyar / Units / Eastmen Axemen
Eastmen Axemen SudreyarSudreyar Melee Infantry

Eastmen Axemen

The axe, although ungraceful, is undeniably effective.

In the centuries following the eighth-century appearance of the first recorded Viking raiders in the Irish Sea, those of the Norse who chose to settle in the region came to be known as the ‘Ostmenn’, or more literally, ‘the men of the east’. This was how the settled Norse-Gaels contrasted themselves from the native Gaels, who they referred to as ‘Vestmen’, unsurprisingly, ‘the men of the west’. Combining local traditions with their own, the Norse-Gaels were culturally distinct from both the Gaels and their Scandinavian forefathers. Their hybridisation of traditions took place against the setting of their coastal defensive strongholds, many of which were the nuclei of the powerful independent kingdoms of later years. Norse-Gaelic powerbases would eventually be established in places like Dublin, Galloway, and Mann, amongst other places.

As with many facets of their culture, the martial traditions of the Norse-Gaels retained both Viking and Gaelic elements. For some, the one-handed axe would have been the weapon of choice, since swords were costly and axes would have been already widely available as domestic tools. Various adaptations of axes were used in battle, such as the smaller throwing francisca made famous by the Franks, and the slightly larger versions primarily used as part of axe-and-shield war getups. Axes granted a unique form of damage output – although swords were ideal for slashing and stabbing, an axe could hack and chop with relatively less effort, and in the right hands was particularly useful for piercing armour, decapitation, and dismemberment.

Eastmen Axemen

Unit Name

Eastmen Axemen

Main Unit Key

est_axemen

Land Unit Key

est_axemen

Naval Unit Key

vik_dreki

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

400

Recruitment Cost

400

Upkeep Cost

115

Melee Skill

34

Melee Damage

32

├ Melee Weapon

vik_axe

├ Melee Base Damage

13

├ Armour-piercing Damage

19

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

36

Melee Defence

64

├ Base Defence

34

├ Shield

vik_medium

└ Shield

30

Armour

15

├ Armour

vik_leather_helmet

├ Armour Defence

15

└ Shield Armour

0

Health

100

├ Man Entity

vik_inf_med

├ Man Health

100

└ Bonus Hit Points

0

Morale

45

Abilities

Eastmen Axemen
  • Shield Castle
    "Heads down, lads, things are about to get a little hairy around here!"
    Units cannot move in this formation.

Attributes

  • [[col:yellow]]Expert Charge Defence[[/col]]
    This unit’s melee attack and damage are increased against charging enemies.
  • [[col:yellow]]Disciplined[[/col]]
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • [[col:yellow]]Hide (forest)[[/col]]
    This unit can hide in forests until enemy units get too close.
  • [[col:yellow]]Raider[[/col]]
    This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units.

Strengths & Weaknesses

No Strengths and Weaknesses
Upgrade
Required Technology Armoured Defenders Cost 150 Upgrade To Eastmen Axe Warriors
Required Technology Defensive Masters Cost 150 Upgrade To Eastmen Mailed Axemen

Faction Pool

Pool
No. Pool Faction Initial Unit Count Chance To Replenish Max Replenish Per Turn Max Count
1 eastmen 1 0.1 1 2
2 dublin 1 0.1 1 2
3 isles 1 0.1 1 2