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HomeHome / Total War SAGA: Thrones of Britannia / Viking Usurpers / Units / Mailed Hersir Axemen
Mailed Hersir Axemen Viking UsurpersViking Usurpers Melee Infantry

Mailed Hersir Axemen

A warrior's success is sometimes contingent on the hardness of his armour.

When the Vikings first set out to pillage the coasts of Europe in the eighth century, those who led the raiding parties were not kings, earls, or jarls, but a lesser rank of war leaders known as hersirs. They were superior warriors who commanded small bands of men, organising them into the shield walls used to defeat the armies that opposed their early incursions into places like Britain. In the Norse context, a hersir was typically an independent landowner or chieftain, but by the tenth century their role had changed into something much less autonomous with many becoming regional military servants of Scandinavian kings and nobles. Many also still gave their military services to earls and jarls as battlefield companions, making them the rough equivalent to the huscarls of the late Anglo-Saxon period.

Being military commanders, hersirs typically donned superior equipment to the men they led on their raids. For some, the one-handed axe would have been the weapon of choice, since swords were costly and axes would have been already widely available as domestic tools. Various adaptations of axes were used in battle, such as the smaller throwing francisca made famous by the Franks, and the slightly larger versions primarily used as part of axe-and-shield war getups. Axes granted a unique form of damage output – although swords were ideal for slashing and stabbing, an axe could hack and chop with relatively less effort, and in the right hands was particularly useful for piercing armour, decapitation, and dismemberment.

Mailed Hersir Axemen

Unit Name

Mailed Hersir Axemen

Main Unit Key

vik_mailed_hersir_axemen

Land Unit Key

vik_mailed_hersir_axemen

Naval Unit Key

vik_dreki

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

800

Recruitment Cost

800

Upkeep Cost

225

Melee Skill

38

Melee Damage

32

├ Melee Weapon

vik_axe

├ Melee Base Damage

13

├ Armour-piercing Damage

19

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

41

Melee Defence

68

├ Base Defence

38

├ Shield

vik_medium

└ Shield

30

Armour

27

├ Armour

vik_mail_long

├ Armour Defence

27

└ Shield Armour

0

Health

100

├ Man Entity

vik_inf_heavy

├ Man Health

100

└ Bonus Hit Points

0

Morale

49

Abilities

Mailed Hersir Axemen
  • Shield Castle
    "Heads down, lads, things are about to get a little hairy around here!"
    Units cannot move in this formation.

Attributes

  • [[col:yellow]]Expert Charge Defence[[/col]]
    This unit’s melee attack and damage are increased against charging enemies.
  • [[col:yellow]]Disciplined[[/col]]
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • [[col:yellow]]Hide (forest)[[/col]]
    This unit can hide in forests until enemy units get too close.
  • [[col:yellow]]Raider[[/col]]
    This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units.

Strengths & Weaknesses

No Strengths and Weaknesses
Recuitment Requirement
Required Technology Defensive Masters Cost 150 Upgrade From Axe Hersir
Required Technology Defensive Masters Cost 150 Upgrade From Axe Hirdmen