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HomeHome / Total War SAGA: Thrones of Britannia / Irish Usurpers / Units / Airig Warband
Airig Warband Irish UsurpersIrish Usurpers Melee Infantry

Airig Warband

Warmongering leaders of men are little without the bands of soldiers willing to serve them.

The Irish kings of the Dark Ages were rulers of men rather than territory, which provided the basis for the development of Ireland’s tiered social order. At the top stood a High King who most regional rulers answered to, while at the bottom languished a large unfree peasantry. Many Irish records of the early medieval period mention the word ‘aire’ to refer to those in between; a catch-all term describing anyone who held an independent legal status. Written laws dating to later centuries, however, use the word ‘Airig’ more specifically in references to nobles or chiefs, distinguishing them from commoners. Indeed, Ireland’s sumptuary laws of the seventh and eighth centuries even refer to the colours that each social class were allowed to wear, including those for the Airig nobility – grey, brown, or red.

Commanding a ‘cet’ – a military unit of up to one hundred men – the Airig nobility were high-ranking combatants. Many of them strove to master the broadsword, given its unique ability to maim and kill in the right hands. Sword fighting was generally practised by men of status who could afford the costly weapon, with blades commonly passed between generations as symbols of family honour. The dominant types of swords in north-western Europe were the broad-bladed two-edged forms that were up to 90 centimetres long. Most included a pommel on the hilt to keep the sword from slipping out of the hand when used from horseback, and also handy to dish out blunt-force trauma when the situation required it.

Airig Warband

Unit Name

Airig Warband

Main Unit Key

iri_airig_warband

Land Unit Key

iri_airig_warband

Naval Unit Key

vik_oll_pheist

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

900

Recruitment Cost

900

Upkeep Cost

275

Melee Skill

45

Melee Damage

42

├ Melee Weapon

vik_sword_elite

├ Melee Base Damage

36

├ Armour-piercing Damage

6

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

30

Melee Defence

75

├ Base Defence

45

├ Shield

vik_medium

└ Shield

30

Armour

15

├ Armour

vik_leather_helmet

├ Armour Defence

15

└ Shield Armour

0

Health

100

├ Man Entity

vik_inf_heavy

├ Man Health

100

└ Bonus Hit Points

0

Morale

50

Abilities

Airig Warband
  • Shield Castle
    "Heads down, lads, things are about to get a little hairy around here!"
    Units cannot move in this formation.

Attributes

  • [[col:yellow]]Expert Charge Defence[[/col]]
    This unit’s melee attack and damage are increased against charging enemies.
  • [[col:yellow]]Disciplined[[/col]]
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • [[col:yellow]]Encourage[[/col]]
    This unit provides a morale bonus to nearby allies.
  • [[col:yellow]]Hide (forest)[[/col]]
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Upgrade
Required Technology Offensive Masters Cost 150 Upgrade To Airig Swordsmen

Faction Pool

Pool
No. Pool Faction Initial Unit Count Chance To Replenish Max Replenish Per Turn Max Count
1 irish 1 0.025 1 1