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HomeHome / Total War SAGA: Thrones of Britannia / Circenn Usurpers / Units / Alban Horsemen
Alban Horsemen Circenn UsurpersCircenn Usurpers Melee Cavalry

Alban Horsemen

Generations of experience makes them some of Britannia's finest horsemen.

The early medieval Highlanders of Alba were a cultural mix of Gaelic, Celtic, and other peoples, who had much in common with similar groups in nearby Ireland and northern Britain. Centuries of encounters with invading Romans and the sporadic infighting that followed meant that militarily, they were well-prepared. Organised under local commanders and lords, most males were expected to be ready to fight, but when they were not being called upon to defend their land or clan they farmed and fished alongside their women. Their climate made them particularly tough, readily fighting into the depth of winter when required. Even the Vikings were fearful of the Highlanders of northern Britain by their own accounts – the classic Icelandic saga ‘Islendingasagur’ warns other Norsemen to approach parts of the Scottish coast with caution, lest it cost them their lives!

The warriors of Alba were generally made up of territorial units of fighting men. Their use of spears from horseback had been seen in a similar form around Britain before, with the Roman use of lance-bearing cavalry regiments. Advancements in horse training techniques and more significantly, the adoption of the stirrup into Western Europe, meant that horses were no longer primarily just a means to get to the battlefield. Mounted warriors previously ran a considerable risk of being unhorsed by the slightest impacts, nor could they carry out any significant blows without becoming unbalanced and vulnerable. Stirrups ensured stability, so that what had formerly been impossible on horseback in the cut and thrust of battle then became easy.

Alban Horsemen

Unit Name

Alban Horsemen

Main Unit Key

sco_alban_horsemen

Land Unit Key

sco_alban_horsemen

Naval Unit Key

vik_birlinn

Soldiers

60

Category

Cavalry

Class

Melee Cavalry

Custom Battle Cost

600

Recruitment Cost

600

Upkeep Cost

200

Melee Skill

33

Melee Damage

32

├ Melee Weapon

vik_spear_cav

├ Melee Base Damage

22

├ Armour-piercing Damage

10

├ Armour Piercing

No

├ Attack Against Cavalry

15

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

23

Melee Defence

48

├ Base Defence

33

├ Shield

vik_small

└ Shield

15

Armour

12

├ Armour

vik_leather

├ Armour Defence

12

└ Shield Armour

0

Health

150

├ Man Entity

vik_inf_med

├ Man Health

100

├ Bonus Hit Points

0

├ Mount

vik_horse_spear_med

├ Mount Entity

vik_horse_medium

└ Mount Health

50

Morale

45

Abilities

Alban Horsemen
  • Wedge
    "Let's break their line!"

Attributes

  • [[col:yellow]]Disciplined[[/col]]
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • [[col:yellow]]Hide (forest)[[/col]]
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Upgrade
Required Technology Trained Cavalry Cost 150 Upgrade To Mormaer Horsemen

Faction Pool

Pool
No. Pool Faction Initial Unit Count Chance To Replenish Max Replenish Per Turn Max Count
1 scottish 1 0.1 1 2