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HomeHome / Total War SAGA: Thrones of Britannia / Mierce / Units / Fyrd Javelinmen
Fyrd Javelinmen MierceMierce Missile Infantry

Fyrd Javelinmen

The fyrdsman’s javelin whisks through the air with purpose, penetrating the enemy’s armoury.

The fyrd was, in the simplest terms, a levy of ordinary individuals who were not tied to a lord as fighting vassals. The Saxons used fyrds throughout their period of dominance and even for the settled Danes, levying troops was a frequent necessity. After King Alfred of the West Saxons finally defeated Guthrum the Dane in AD 878, he famously implemented a defence-in-depth system of forts that also reformed the Saxon fyrds by dividing them into three main groups. One part of the force remained at home on their estates, while another stayed out on patrol in the field in a constant state of readiness. The third group were the men guarding their local forts, all of which culminated in Anglo-Saxon England becoming a very well-defended place indeed.

When the men of the fyrd were called upon to fight, they were frequently doing so to protect their homes and livelihoods. The throwing spear or javelin was one such genus of weapons they used, with the thrusting variety not always entirely distinct from the thrown variety. The advantage of the javelin thrower was the ability to potentially pierce through shields and armour from distance, but this was offset by the reduced range and limited output compared to standard archers, since there were only so many javelins a thrower could carry at any one time. Javelin throwing was certainly a unique skill, with the most skilful Viking warriors allegedly even able to catch spears in mid-flight to hurl them straight back!

Fyrd Javelinmen

Unit Name

Fyrd Javelinmen

Main Unit Key

eng_fyrd_javelinmen

Land Unit Key

eng_fyrd_javelinmen

Naval Unit Key

vik_sae_wylfing_mis

Soldiers

80

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

200

Recruitment Cost

200

Upkeep Cost

50

Missile Damage

37

├ Missile Weapon

vik_jav_levy

├ Projectile

vik_javelin_levy

├ Missile Damage

28

├ Missile Ap Damage

9

└ Base Reload Time

30

Accuracy

36

Range

80

Reload

40

Rate of Fire

3

Ammunition

7

Melee Skill

8

Melee Damage

9

├ Melee Weapon

vik_dagger

├ Melee Base Damage

7

├ Armour-piercing Damage

2

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

2

Melee Defence

38

├ Base Defence

8

├ Shield

vik_medium

└ Shield

30

Armour

7

├ Armour

vik_cloth_helmet

├ Armour Defence

7

└ Shield Armour

0

Health

100

├ Man Entity

vik_inf_mis_light

├ Man Health

100

└ Bonus Hit Points

0

Morale

28

Abilities

No Ability

Attributes

  • [[col:yellow]]Resistant to Fatigue[[/col]]
    Fatigue has less of an effect on this unit.
  • [[col:yellow]]Hide (forest)[[/col]]
    This unit can hide in forests until enemy units get too close.
  • [[col:yellow]]Snipe[[/col]]
    This unit remains hidden while firing.

Strengths & Weaknesses

No Strengths and Weaknesses
Recuitment Requirement
Required Technology Trained Skirmishers Cost 150 Upgrade From Ceorl Javelinmen
Garrison Buildings
Fyrd Javelinmen x 1 Patrols
Patrols
(vik_garrison_1)
Level 0
Fyrd Javelinmen x 2 Long Hall
Long Hall
(vik_great_hall_1)
Level 0
Ship Camp
Ship Camp
(vik_longphort_1)
Level 0
Trading Post
Trading Post
(vik_market_1)
Level 0
Monastic Community
Monastic Community
(vik_monastery_1)
Level 0
Long Hall of the Mountain
Long Hall of the Mountain
(vik_mountain_hall_1)
Level 0
Offa's Hall
Offa's Hall
(vik_offas_hall_1)
Level 0
Rock of Caisil
Rock of Caisil
(vik_rock_caisil_1)
Level 0
Church of St Ciaran
Church of St Ciaran
(vik_st_ciaran_1)
Level 0
Church of St Columbe
Church of St Columbe
(vik_st_columbe_1)
Level 0
Church of St Patraic
Church of St Patraic
(vik_st_patraic_1)
Level 0