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HomeHome / Total War SAGA: Thrones of Britannia / Mierce / Units / Ceorl Axemen
Ceorl Axemen MierceMierce Melee Infantry

Ceorl Axemen

In the name of their king, these axemen will see the battlefield laid bare.

An individual known as a ‘ceorl’ or ‘churl’ had a very particular place in the stratified society of Anglo-Saxon England. Forming the basis of the free populace, they were neither noblemen nor slaves, ranking above the servile classes but below the nobility. A ceorl’s free status was marked by several factors, such as his attendance at local courts, his payment of dues directly to his lord or king, and perhaps most notably for the era, his right to bear arms. In fact, since many ceorls would have been tenants or even landowners, under Anglo-Saxon law they would have been liable for military duty in the fyrd, as was the case in Wessex.

Being freemen, ceorls would have had to provide their own weaponry. For some, the one-handed axe would have been the weapon of choice, since swords were costly and axes would have been already widely available as domestic tools. Various adaptations of axes were used in battle, such as the smaller throwing francisca made famous by the Franks, and the slightly larger versions primarily used as part of axe-and-shield war getups. Axes granted a unique form of damage output – although swords were ideal for slashing and stabbing, an axe could hack and chop with relatively less effort, and in the right hands was particularly useful for piercing armour, decapitation, and dismemberment.

Ceorl Axemen

Unit Name

Ceorl Axemen

Main Unit Key

eng_ceorl_axemen

Land Unit Key

eng_ceorl_axemen

Naval Unit Key

vik_draca

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

300

Recruitment Cost

300

Upkeep Cost

70

Melee Skill

22

Melee Damage

26

├ Melee Weapon

vik_axe_levy

├ Melee Base Damage

11

├ Armour-piercing Damage

15

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

24

Melee Defence

47

├ Base Defence

22

├ Shield

vik_medium_wood

└ Shield

25

Armour

5

├ Armour

vik_cloth

├ Armour Defence

5

└ Shield Armour

0

Health

100

├ Man Entity

vik_inf_light

├ Man Health

100

└ Bonus Hit Points

0

Morale

26

Abilities

Ceorl Axemen
  • Shield Castle
    "Heads down, lads, things are about to get a little hairy around here!"
    Units cannot move in this formation.

Attributes

  • [[col:yellow]]Expert Charge Defence[[/col]]
    This unit’s melee attack and damage are increased against charging enemies.
  • [[col:yellow]]Hide (forest)[[/col]]
    This unit can hide in forests until enemy units get too close.
  • [[col:yellow]]Raider[[/col]]
    This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units.

Strengths & Weaknesses

No Strengths and Weaknesses
Upgrade
Required Technology Trained Fighters Cost 150 Upgrade To Fyrd Axemen
Garrison Buildings
Ceorl Axemen x 1 Long Hall
Long Hall
(vik_great_hall_1)
Level 0
Ship Camp
Ship Camp
(vik_longphort_1)
Level 0
Trading Post
Trading Post
(vik_market_1)
Level 0
Monastic Community
Monastic Community
(vik_monastery_1)
Level 0
Long Hall of the Mountain
Long Hall of the Mountain
(vik_mountain_hall_1)
Level 0
Offa's Hall
Offa's Hall
(vik_offas_hall_1)
Level 0
Rock of Caisil
Rock of Caisil
(vik_rock_caisil_1)
Level 0
Church of St Ciaran
Church of St Ciaran
(vik_st_ciaran_1)
Level 0
Church of St Columbe
Church of St Columbe
(vik_st_columbe_1)
Level 0
Church of St Patraic
Church of St Patraic
(vik_st_patraic_1)
Level 0

Faction Pool

Pool
No. Pool Faction Initial Unit Count Chance To Replenish Max Replenish Per Turn Max Count
1 anglo_saxon 2 0.15 1 4
2 mercia 2 0.15 1 4
3 wessex 2 0.15 1 4