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HomeHome / Total War SAGA: Thrones of Britannia / Jorvik / Units / Viking Raiders
Viking Raiders JorvikJorvik Melee Infantry

Viking Raiders

What can be taken, sustains.

For many, the word ‘Viking’ conjures up scenes of pillaging marauders from across the sea, rampaging around the coastlines of Britain in the last centuries leading up to the Norman conquest. However, the Vikings should not simply be thought of as mindless, bloodthirsty looters, and instead should be seen for what they really were – initially, sea-based raiders from Scandinavia who would avoid a fight if it meant a quick profit, and later on, migrants in search of newer pastures to settle in, from which they could subsist and even trade. Indeed, the earliest Viking forays into Britain were quick raids of lightly defended, but highly bountiful targets such as churches and monasteries, while in later years they concentrated their actions on conquering lands to establish themselves as permanent kings.

The Vikings were rightly known for their skill at war, utilising the traditional barbarian charge alongside carefully drilled shield wall tactics. For some, the one-handed axe would have been the weapon of choice, since swords were costly and axes would have been already widely available as domestic tools. Various adaptations of axes were used in battle, such as the smaller throwing francisca made famous by the Franks, and the slightly larger versions primarily used as part of axe-and-shield war getups. Axes granted a unique form of damage output – although swords were ideal for slashing and stabbing, an axe could hack and chop with relatively less effort, and in the right hands was particularly useful for piercing armour, decapitation, and dismemberment.

Viking Raiders

Unit Name

Viking Raiders

Main Unit Key

vik_raiders

Land Unit Key

vik_raiders

Naval Unit Key

vik_dreki

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

350

Recruitment Cost

350

Upkeep Cost

80

Melee Skill

22

Melee Damage

26

├ Melee Weapon

vik_axe_levy

├ Melee Base Damage

11

├ Armour-piercing Damage

15

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

24

Melee Defence

52

├ Base Defence

22

├ Shield

vik_medium

└ Shield

30

Armour

12

├ Armour

vik_leather

├ Armour Defence

12

└ Shield Armour

0

Health

100

├ Man Entity

vik_inf_light

├ Man Health

100

└ Bonus Hit Points

0

Morale

26

Abilities

Viking Raiders
  • Shield Castle
    "Heads down, lads, things are about to get a little hairy around here!"
    Units cannot move in this formation.

Attributes

  • [[col:yellow]]Expert Charge Defence[[/col]]
    This unit’s melee attack and damage are increased against charging enemies.
  • [[col:yellow]]Hide (forest)[[/col]]
    This unit can hide in forests until enemy units get too close.
  • [[col:yellow]]Raider[[/col]]
    This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units.

Strengths & Weaknesses

No Strengths and Weaknesses
Upgrade
Required Technology Offensive Masters Cost 150 Upgrade To Viking Marauders
Garrison Buildings
Viking Raiders x 1 Patrols
Patrols
(vik_garrison_1)
Level 0

Faction Pool

Pool
No. Pool Faction Initial Unit Count Chance To Replenish Max Replenish Per Turn Max Count
1 viking 2 0.15 1 3