![Mailed Hersir Swordsmen](https://www.honga.net/totalwar/britannia/gen_images/unit_icon/britannia/vik_fact_jorvik/vik_mailed_hersir_swordsmen.png)
![Jorvik](https://www.honga.net/totalwar/britannia/images/britannia/flags/jorvik/mon_24.png)
Mailed Hersir Swordsmen
You stand even less of a chance against the hersirs when they are armoured.When the Vikings first set out to pillage the coasts of Europe in the eighth century, those who led the raiding parties were not kings, earls, or jarls, but a lesser rank of war leaders known as hersirs. They were superior warriors who commanded small bands of men, organising them into the shield walls used to defeat the armies that opposed their early incursions into places like Britain. In the Norse context, a hersir was typically an independent landowner or chieftain, but by the tenth century their role had changed into something much less autonomous with many becoming regional military servants of Scandinavian kings and nobles. Many also still gave their military services to earls and jarls as battlefield companions, making them the rough equivalent to the huscarls of the late Anglo-Saxon period.
Being military commanders, hersirs typically donned superior equipment to the men they led on their raids. Many of them strove to master the broadsword, given its unique ability to maim and kill in the right hands. Sword fighting was generally practised by men of status who could afford the costly weapon, with blades commonly passed between generations as symbols of family honour. The dominant types of swords in north-western Europe were the broad-bladed two-edged forms that were up to 90 centimetres long. Most included a pommel on the hilt to keep the sword from slipping out of the hand when used from horseback, and also handy to dish out blunt-force trauma when the situation required it.
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Unit Name Mailed Hersir Swordsmen |
Main Unit Key vik_mailed_hersir_swordsmen |
Land Unit Key vik_mailed_hersir_swordsmen |
Naval Unit Key vik_dreki |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 800 |
Recruitment Cost 800 |
Upkeep Cost 225 |
Melee Skill 38 |
Melee Damage 38 |
├ Melee Weapon vik_sword |
├ Melee Base Damage 32 |
├ Armour-piercing Damage 6 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 26 |
Melee Defence 68 |
├ Base Defence 38 |
├ Shield vik_medium |
└ Shield 30 |
Armour 27 |
├ Armour vik_mail_long |
├ Armour Defence 27 |
└ Shield Armour 0 |
Health 100 |
├ Man Entity vik_inf_heavy |
├ Man Health 100 |
└ Bonus Hit Points 0 |
Morale 49 |
Abilities
Mailed Hersir Swordsmen- Shield Castle
"Heads down, lads, things are about to get a little hairy around here!"
Units cannot move in this formation.
Attributes
- [[col:yellow]]Expert Charge Defence[[/col]]
This unit’s melee attack and damage are increased against charging enemies. - [[col:yellow]]Disciplined[[/col]]
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - [[col:yellow]]Hide (forest)[[/col]]
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
Recuitment Requirement | |
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Required Technology ![]() ![]() | |
Required Technology ![]() ![]() |
Faction Availability | |
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Thrones of Britannia |