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HomeHome / Total War SAGA: Thrones of Britannia / Gwined / Units / Royal Uchelwr
Royal Uchelwr GwinedGwined Melee Cavalry

Royal Uchelwr

The resplendent cavalry of kings, whose very appearance inspires allies and disheartens enemies.

Throughout most of the medieval world, the function of kings and chiefs was, above all, to provide war leadership. Tribal leaders used loyalty systems which granted the best warriors the greatest rewards when in service to their households as companions or bodyguards, which extended onto the battlefield. The systems which existed in Celtic Ireland and Scotland were ones in which martial leaders presided over small and ever-changing kingdoms alongside nobles and royal followers who fought in their direct service. The Welsh, although less influenced by feudalism, also operated under similar systems of the ‘teulu’ – the individual princes’ and chieftains’ personal bodyguards – who typically went to war alongside larger numbers of freemen who made up the bulk of the armies.

The use of spears from horseback had been seen in a similar form around Britain before, with the Roman use of lance-bearing cavalry regiments. Advancements in horse training techniques and more significantly, the adoption of the stirrup into Western Europe, meant that horses were no longer primarily just a means to get to the battlefield. Mounted warriors previously ran a considerable risk of being unhorsed by the slightest impacts, nor could they carry out any significant blows without becoming unbalanced and vulnerable. Stirrups ensured stability, so that what had formerly been impossible on horseback in the cut and thrust of battle then became easy.

Royal Uchelwr

Unit Name

Royal Uchelwr

Main Unit Key

wel_royal_uchelwr

Land Unit Key

wel_royal_uchelwr

Naval Unit Key

vik_corwg

Soldiers

60

Category

Cavalry

Class

Melee Cavalry

Custom Battle Cost

1000

Recruitment Cost

1000

Upkeep Cost

300

Missile Damage

38

├ Missile Weapon

vik_jav_cav_precursor

├ Projectile

vik_javelin_cavalry_precursor

├ Missile Damage

27

├ Missile Ap Damage

11

└ Base Reload Time

30

Accuracy

40

Range

80

Reload

0

Rate of Fire

2

Ammunition

2

Melee Skill

48

Melee Damage

36

├ Melee Weapon

vik_spear_cav_elite

├ Melee Base Damage

24

├ Armour-piercing Damage

12

├ Armour Piercing

No

├ Attack Against Cavalry

20

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

33

Melee Defence

78

├ Base Defence

48

├ Shield

vik_medium

└ Shield

30

Armour

32

├ Armour

vik_mail_heavy

├ Armour Defence

32

└ Shield Armour

0

Health

150

├ Man Entity

vik_inf_very_heavy

├ Man Health

100

├ Bonus Hit Points

0

├ Mount

vik_horse_welsh_spear_heavy

├ Mount Entity

vik_horse_welsh_heavy

└ Mount Health

50

Morale

54

Abilities

Royal Uchelwr
  • Wedge
    "Let's break their line!"

Attributes

  • [[col:yellow]]Disciplined[[/col]]
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • [[col:yellow]]Encourage[[/col]]
    This unit provides a morale bonus to nearby allies.
  • [[col:yellow]]Hide (forest)[[/col]]
    This unit can hide in forests until enemy units get too close.
  • [[col:yellow]]Fire Whilst Moving[[/col]]
    This unit can fire when mounted and moving.

Strengths & Weaknesses

No Strengths and Weaknesses
Recuitment Requirement
Required Technology Master Horsemen Cost 150 Upgrade From Uchelwr