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HomeHome / Total War SAGA: Thrones of Britannia / East Engle / Units / Anglian Marauders
Anglian Marauders East EngleEast Engle Melee Infantry

Anglian Marauders

Land and booty motivate those still Viking at heart.

From the earliest times of the Danelaw, a number of fortified Saxon towns known as burhs were assigned their own Danish armies, where the most learned warriors practised martial traditions that were both Saxon and Dane. By the time of the beginnings of Danish rule in England, it had been 450 years since the initial Anglian settlement in the east, during which the Anglo-Saxon kingdom of East Anglia was formed. The Northmen had attacked the region several times, but from around AD 870 following the defeat and martyring of King Edmund, they overran the entire East Anglian kingdom with the intention to stay permanently. With this large-scale settlement there was much synthesis between the traditions and customs of the Vikings and that of the Saxons, which, to some extent, were already culturally similar. As a testament to this, Danish huscarls became an integral part of Anglo-Saxon armies, famously defeating their Norwegian counterparts at Stamford Bridge and protecting King Harold's body to the very last man at Hastings. Undoubtedly such dedication was born out of a tradition of champions that were initially uniquely East Anglian, or more broadly, ‘Danish-Saxon’.

Anglian Marauders

Unit Name

Anglian Marauders

Main Unit Key

dan_anglian_marauders

Land Unit Key

dan_anglian_marauders

Naval Unit Key

vik_draca

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

600

Recruitment Cost

600

Upkeep Cost

175

Melee Skill

36

Melee Damage

32

├ Melee Weapon

vik_axe

├ Melee Base Damage

13

├ Armour-piercing Damage

19

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

38

Melee Defence

66

├ Base Defence

36

├ Shield

vik_medium

└ Shield

30

Armour

22

├ Armour

vik_mail

├ Armour Defence

22

└ Shield Armour

0

Health

100

├ Man Entity

vik_inf_heavy

├ Man Health

100

└ Bonus Hit Points

0

Morale

47

Abilities

Anglian Marauders
  • Shield Castle
    "Heads down, lads, things are about to get a little hairy around here!"
    Units cannot move in this formation.

Attributes

  • [[col:yellow]]Expert Charge Defence[[/col]]
    This unit’s melee attack and damage are increased against charging enemies.
  • [[col:yellow]]Disciplined[[/col]]
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • [[col:yellow]]Hide (forest)[[/col]]
    This unit can hide in forests until enemy units get too close.
  • [[col:yellow]]Raider[[/col]]
    This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units.

Strengths & Weaknesses

No Strengths and Weaknesses
Recuitment Requirement
Required Technology Trained Fighters Cost 150 Upgrade From Anglian Raiders
Upgrade
Required Technology Offensive Masters Cost 150 Upgrade To Anglian Champions
Faction Availability
Thrones of Britannia