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HomeHome / Total War SAGA: Thrones of Britannia / Circenn / Units / Birlinn - Highland Levy Archers
Birlinn - Highland Levy Archers CircennCircenn Missile Ship

Birlinn - Highland Levy Archers

This transport ship is light and easy to manoeuvre, but almost defenceless if attacked.

These men know nothing but the bow, and how to use it.

For most of history the only way to move cargoes and people over long distances at any kind of reasonable speed was by water; this remained true until the invention of the railway. Trading vessels carried goods, following the coastlines for the most part, and up navigable rivers. The pattern of settlement and colonisation was almost entirely based on where ships could go. It was also considerably easier to move armies by sea than march them long distances. Trade ships were hired or requisitioned for such tasks, and this was an added incentive for generals to reach a quick conclusion to a campaign: war hurt trade, and used up ships needed for vital food supplies.

(Highland Levy Archers)
The early medieval Highlanders of Alba were a cultural mix of Gaelic, Celtic, and other peoples, who had much in common with similar groups in nearby Ireland and northern Britain. Centuries of encounters with invading Romans and the sporadic infighting that followed meant that militarily, they were well-prepared. Organised under local commanders and lords, most males were expected to be ready to fight, but when they were not being called upon to defend their land or clan they farmed and fished alongside their women. Their climate made them particularly tough, readily fighting into the depth of winter when required. Even the Vikings were fearful of the Highlanders of northern Britain by their own accounts – the classic Icelandic saga ‘Islendingasagur’ warns other Norsemen to approach parts of the Scottish coast with caution, lest it cost them their lives!

The warriors of Alba were generally made up of territorial units of fighting men. Although archery wasn't considered the most ‘warrior-like’ of practices, it was still a specialisation chosen by some for the purposes of war. The prevalence of hunting and the past presence of stationed Roman archers around Britain meant that it was by no means an unknown discipline, with archer regiment tactics varying between the warring groups of the day. Battles often saw periods of missile volley exchanges before the initial melee engagements, so the skill of the bowmen could really turn the tide of battle, as seen with the success of English longbow regiments of later centuries during the Hundred Years War.

Birlinn - Highland Levy Archers

Unit Name

Birlinn - Highland Levy Archers

Main Unit Key

shp_sco_highland_levy_archers

Land Unit Key

sco_highland_levy_archers

Naval Unit Key

vik_birlinn_mis

Soldiers

80

Category

Light Ship

Class

Missile Ship

Custom Battle Cost

200

Recruitment Cost

200

Upkeep Cost

50

Missile Damage

28

├ Missile Weapon

vik_bow_levy

├ Projectile

vik_bow_levy_normal

├ Missile Damage

24

├ Missile Ap Damage

4

└ Base Reload Time

30

Accuracy

15

Range

150

Reload

40

Rate of Fire

3

Ammunition

14

Hull Strength

└ Ship

vik_birlinn

Speed

Melee Skill

7

Melee Damage

9

├ Melee Weapon

vik_dagger

├ Melee Base Damage

7

├ Armour-piercing Damage

2

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

2

Melee Defence

7

├ Base Defence

7

├ Shield

vik_none

└ Shield

0

Armour

5

├ Armour

vik_cloth

├ Armour Defence

5

└ Shield Armour

0

Health

100

├ Man Entity

vik_inf_mis_very_light

├ Man Health

100

└ Bonus Hit Points

0

Morale

26

Abilities

No Ability

Attributes

  • [[col:yellow]]Resistant to Fatigue[[/col]]
    Fatigue has less of an effect on this unit.
  • [[col:yellow]]Guerrilla Deployment[[/col]]
    This unit can deploy outside of the deployment zone.
  • [[col:yellow]]Hide (forest)[[/col]]
    This unit can hide in forests until enemy units get too close.
  • [[col:yellow]]Ignore Terrain[[/col]]
    Speed penalties caused by the terrain are ignored by this unit.
  • [[col:yellow]]Snipe[[/col]]
    This unit remains hidden while firing.

Strengths & Weaknesses

No Strengths and Weaknesses