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HomeHome / Total War SAGA: Thrones of Britannia / Circenn / Units / Lowland Raiders
Lowland Raiders CircennCircenn Missile Cavalry

Lowland Raiders

Appearing in a hail of javelins, they execute mounted ambushes with terrifying haste.

The early medieval Highlanders of Alba were a cultural mix of Gaelic, Celtic, and other peoples, who had much in common with similar groups in nearby Ireland and northern Britain. Centuries of encounters with invading Romans and the sporadic infighting that followed meant that militarily, they were well-prepared. Organised under local commanders and lords, most males were expected to be ready to fight, but when they were not being called upon to defend their land or clan they farmed and fished alongside their women. Their climate made them particularly tough, readily fighting into the depth of winter when required. Even the Vikings were fearful of the Highlanders of northern Britain by their own accounts – the classic Icelandic saga ‘Islendingasagur’ warns other Norsemen to approach parts of the Scottish coast with caution, lest it cost them their lives!

The warriors of Alba were generally made up of territorial units of fighting men. Avoiding the open plains where they were at a disadvantage against heavier cavalry, they sometimes operated on horseback in a similar style to early Roman skirmishers. Unarmoured horsemen would ride without stirrups or a saddle on a smaller, more agile mare, equipped with up to three throwing spears, ready to hurl while mounted. These tactics were honed from the prevalence of hit-and-run cattle-raiding, since the main causes of conflict in Gael-dominated areas was loot. Although their techniques were primitive for the era, Gaelic warriors were still able to conquer large parts of Caledonia with the help of their skirmishing cavalry tactics.

Lowland Raiders

Unit Name

Lowland Raiders

Main Unit Key

sco_lowland_raiders

Land Unit Key

sco_lowland_raiders

Naval Unit Key

vik_birlinn_mis

Soldiers

60

Category

Cavalry

Class

Missile Cavalry

Custom Battle Cost

400

Recruitment Cost

400

Upkeep Cost

120

Missile Damage

48

├ Missile Weapon

vik_jav_cav

├ Projectile

vik_javelin_cavalry

├ Missile Damage

32

├ Missile Ap Damage

16

└ Base Reload Time

30

Accuracy

39

Range

80

Reload

33

Rate of Fire

3

Ammunition

7

Melee Skill

8

Melee Damage

9

├ Melee Weapon

vik_dagger

├ Melee Base Damage

7

├ Armour-piercing Damage

2

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

3

Melee Defence

23

├ Base Defence

8

├ Shield

vik_small

└ Shield

15

Armour

7

├ Armour

vik_cloth_helmet

├ Armour Defence

7

└ Shield Armour

0

Health

150

├ Man Entity

vik_inf_med

├ Man Health

100

├ Bonus Hit Points

0

├ Mount

vik_horse_sword_med

├ Mount Entity

vik_horse_medium

└ Mount Health

50

Morale

28

Abilities

No Ability

Attributes

  • [[col:yellow]]Hide (forest)[[/col]]
    This unit can hide in forests until enemy units get too close.
  • [[col:yellow]]Fire Whilst Moving[[/col]]
    This unit can fire when mounted and moving.
  • [[col:yellow]]Raider[[/col]]
    This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units.

Strengths & Weaknesses

No Strengths and Weaknesses
Recuitment Requirement
Required Technology Trained Cavalry Cost 150 Upgrade From Alban Raiders