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legendary | ||||
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No. | Trait | Icon | Name | Effects |
1 | vik_legendary_attacker |
Level 1 Legendary Attacker [[rgba:255:153:51:1]]Legendary[[/rgba]] Long after he's gone, they will still be talking about this man's exploits, so revered a warrior is he. [[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]] |
+8 Command (character_to_character_own) +10 Zeal (character_to_character_own) +3 Melee skill for all units (commanded army) |
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2 | vik_legendary_defender |
Level 1 Legendary Defender [[rgba:255:153:51:1]]Legendary[[/rgba]] This man's many heroic stands, against the odds and in defence of his homeland, will no doubt pass into legend. [[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]] |
+8 Command (character_to_character_own) +5 Zeal (character_to_character_own) +10 Melee skill for all units (commanded army) |
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3 | vik_legendary_general |
Level 1 Legendary General [[rgba:255:153:51:1]]Legendary[[/rgba]] This is the stuff of which legends are made. [[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]] |
Enables ability: [[col:yellow]]"Taunt" II (character_to_character_own) Enables ability: [[col:yellow]]"Raise Banner" II (character_to_character_own) +10 Command (character_to_character_own) +5 Influence (character_to_character_own) +10 Melee skill for all units (commanded army) |
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4 | vik_legendary_governor |
Level 1 Legendary Governor [[rgba:255:153:51:1]]Legendary[[/rgba]] An administrative genius with a relaxed, unflappable manner? There won't be another like him for a very long time to come. [[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]] |
+5 Food production (governed province) +5% (governed province) +10 Governance (character_to_character_own) +5 Zeal (character_to_character_own) +15 (governed province) +25% Research rate (character_to_faction_unseen) |
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5 | vik_legendary_military_leader |
Level 1 Legendary Commander [[rgba:255:153:51:1]]Legendary[[/rgba]] Men such as this echo down the ages, and walk in eternity. [[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]] |
+5 Command (character_to_character_own) +5 Governance (character_to_character_own) +5 Zeal (character_to_character_own) +10 Melee skill for all units (local province) +5 Unit morale (local province) |
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