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HomeHome / Total War: Attila / Kingdom of Glywysing (Age of Charlemagne) / Units / Royal Horsemen
Royal Horsemen Kingdom of Glywysing (Age of Charlemagne)Kingdom of Glywysing (Age of Charlemagne) Melee Cavalry

Royal Horsemen

The best horsemen fight for the king's household.

Most armies of the early Middle Ages relied heavily on foot soldiers. This was due to the large number of low-status soldiers with little equipment of their own – certainly not horses – and little real training to speak of. In fact, cavalry-heavy forces were not generally part of the military fashion of the time until the development of the stirrup and the peaked saddle made them more attractive to the western powers. The stirrup increased the endurance, manoeuvrability and speed of the horse and reduced its rider's fatigue as the animal was easier to control; this, along with advances in armour technology, meant cavalry – now as heavy as the eastern cataphracts of antiquity - once again became a fixture on the battlefield.

Royal Horsemen

Unit Name

Royal Horsemen

Main Unit Key

cha_cel_royal_horsemen

Land Unit Key

cha_cel_royal_horsemen

Naval Unit Key

cha_longship_transport

Soldiers

80

Category

Cavalry

Class

Melee Cavalry

Custom Battle Cost

1000

Recruitment Cost

1000

Upkeep Cost

300

Melee Attack

40

Melee Damage

32

├ Melee Weapon

att_spear

├ Melee Base Damage

24

├ Armour-piercing Damage

8

├ Armour Piercing

No

├ Attack Against Cavalry

20

├ Attack Against Elephants

20

└ Attack Against Infantry

0

Charge Bonus

45

Melee Defence

36

├ Base Defence

11

├ Shield

cha_round

└ Shield Defence

25

Armour

54

├ Armour

cha_scale

├ Armour Defence

54

└ Shield Armour

0

Health

150

├ Man Entity

cha_infantry_heavy

├ Man Health

100

├ Bonus Hit Points

0

├ Mount

cha_ger_horse_spear_shield_h

├ Mount Entity

cha_horse_heavy

└ Mount Health

50

Morale

51

Abilities

Royal Horsemen
  • Wedge
    The unit moves into a wedge-shaped attack formation.

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Requires Buildings
Royal Horsemen Lv. 0 Royal Barracks
Royal Barracks
(cha_bld_barracks_3)
Level 2