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HomeHome / Total War: Attila / Kingdom of Carloman (Age of Charlemagne) / Units / Swordsmen
Swordsmen Kingdom of Carloman (Age of Charlemagne)Kingdom of Carloman (Age of Charlemagne) Melee Infantry

Swordsmen

A sword is difficult to both make and master, but to the skilled soldier is the tool of victory.

The difficulty of obtaining iron in the early Middle Ages, combined with a lack of understanding of how to mass-produce welded weaponry meant that iron-forged blades were the weapons of noblemen who could afford the otherwise-prohibitive cost. Blades in the early Middle Ages were created through a process known as 'pattern welding', where iron rods, twisted together and ground down, formed a soft, carbonised centre for the blade that helped it better absorb the shock of a blow. Around this core, thin iron plates were then 'carburized' (hardened, essentially) onto the blade to give it increased strength. This style of layering metal pieces over each other gave blades a distinctive banding pattern, similar in appearance to the age-rings of a tree trunk.

Swordsmen

Unit Name

Swordsmen

Main Unit Key

cha_fra_sword

Land Unit Key

cha_fra_sword

Naval Unit Key

cha_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

350

Recruitment Cost

350

Upkeep Cost

105

Melee Attack

29

Melee Damage

40

├ Melee Weapon

att_spatha

├ Melee Base Damage

36

├ Armour-piercing Damage

4

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

14

Melee Defence

54

├ Base Defence

29

├ Shield

cha_round

└ Shield Defence

25

Armour

10

├ Armour

cha_cloth_helmet

├ Armour Defence

10

└ Shield Armour

0

Health

100

├ Man Entity

cha_infantry_medium

├ Man Health

100

└ Bonus Hit Points

0

Morale

36

Abilities

Swordsmen
  • Shield Wall
    The unit moves into a close formation and raises shields.

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Requires Buildings
Swordsmen Lv. 0 Muster Hall
Muster Hall
(cha_bld_barracks_1)
Level 0
Barracks
Barracks
(cha_bld_barracks_2)
Level 1
Royal Barracks
Royal Barracks
(cha_bld_barracks_3)
Level 2
Garrison Buildings
Swordsmen x 1 Muster Hall
Muster Hall
(cha_bld_barracks_1)
Level 0
Barracks
Barracks
(cha_bld_barracks_2)
Level 1
Garrison Encampment
Garrison Encampment
(cha_bld_garrison_2)
Level 1
Garrison Quarters
Garrison Quarters
(cha_bld_garrison_3)
Level 2
Swordsmen x 2 Royal Barracks
Royal Barracks
(cha_bld_barracks_3)
Level 2