Royal Guard Cavalry
Atop their steeds, these guards protect the king from his enemies with cold steel.As long as there have been kings and queens, there has been an elite cadre of men charged with defending them. From Philip of Macedon's Somatophylakes or the Roman Praetorian Guard to the Mongolian Kheshig or the Forbidden Troops of Tang Dynasty China, the very best military men have always defended their leaders. The proximity that royal guards had to their rulers often meant that the political power they wielded was amplified to the point that crises would often be determined by which side the royal defenders backed; if they stayed loyal, then the leadership often survived, but if they defected, the ruler would be supplanted in favour of a candidate of their choosing, if not one of their own.
Unit Name Royal Guard Cavalry |
Main Unit Key cha_spa_royal_guard_cavalry |
Land Unit Key cha_spa_royal_guard_cavalry |
Naval Unit Key cha_transport |
Soldiers 80 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 1000 |
Recruitment Cost 1200 |
Upkeep Cost 100 |
70 |
├ Missile Weapon cha_jav_precursor |
├ Projectile cha_jav_precursor |
├ Missile Damage 60 |
├ Missile Ap Damage 10 |
└ Base Reload Time 14 |
Accuracy 0 |
Range 80 |
Reload 25 |
Rate of Fire 6 |
Ammunition 2 |
Melee Attack 52 |
50 |
├ Melee Weapon cha_spatha_heavy |
├ Melee Base Damage 46 |
├ Armour-piercing Damage 4 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 50 |
59 |
├ Base Defence 34 |
├ Shield cha_round |
└ Shield Defence 25 |
60 |
├ Armour cha_mail_heavy |
├ Armour Defence 60 |
└ Shield Armour 0 |
150 |
├ Man Entity cha_infantry_very_heavy |
├ Man Health 100 |
├ Bonus Hit Points 0 |
├ Mount cha_armour_horse_sword_shield_vh |
├ Mount Entity cha_horse_very_heavy |
└ Mount Health 50 |
Morale 51 |
Abilities
Royal Guard Cavalry- Wedge
The unit moves into a wedge-shaped attack formation.
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Encourage
This unit provides a morale bonus to nearby allies. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses