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HomeHome / Total War: Attila / Ostrogothic Kingdom (The Last Roman) / Units / Noble Horsemen
Noble Horsemen Ostrogothic Kingdom (The Last Roman)Ostrogothic Kingdom (The Last Roman) Melee Cavalry

Noble Horsemen

These horsemen carry their tribal pride into battle with them.

The lack of strong, fast mounts in northern Europe restricted the Germans’ ability to build cavalry forces. Horses were expensive to keep and, given the size and strength of typical Germanic warriors, they were more suited to life as infantry. While the Germans relied primarily on the strength of their infantry, some tribes built reputations as skilled horsemen. Notoriously aggressive in their cavalry tactics, they often seized the initiative when faced with greater numbers. Their confidence as riders was also unshakable; turning their backs on new technologies and techniques, the Germans notably refused to use the four-horned saddle that had revolutionised the cavalry of their Celtic neighbours. Even so, there were a number of tribes that became renowned for their cavalry expertise.

Noble Horsemen

Unit Name

Noble Horsemen

Main Unit Key

bel_ost_noble_horsemen

Land Unit Key

bel_ost_noble_horsemen

Naval Unit Key

att_cor_light_rom

Soldiers

80

Category

Cavalry

Class

Melee Cavalry

Custom Battle Cost

575

Recruitment Cost

725

Upkeep Cost

455

Melee Attack

52

Melee Damage

32

├ Melee Weapon

att_spear

├ Melee Base Damage

24

├ Armour-piercing Damage

8

├ Armour Piercing

No

├ Attack Against Cavalry

20

├ Attack Against Elephants

20

└ Attack Against Infantry

0

Charge Bonus

52

Melee Defence

42

├ Base Defence

12

├ Shield

att_round_small

└ Shield Defence

30

Armour

32

├ Armour

att_iron_lamellar

├ Armour Defence

27

└ Shield Armour

5

Health

249

├ Man Entity

att_infantry_medium

├ Man Health

90

├ Bonus Hit Points

24

├ Mount

att_ger_noble_germanic_horsemen_horse

├ Mount Entity

att_horse_heavy

└ Mount Health

135

Morale

45

Abilities

No Ability

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Encourage
    This unit provides a morale bonus to nearby allies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses