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HomeHome / Total War: Attila / Vandals / Units / Greek Fire Dromonarion - Vandal Light Boatmen
Greek Fire Dromonarion - Vandal Light Boatmen VandalsVandals Fire Ship

Greek Fire Dromonarion - Vandal Light Boatmen

When the sea itself is aflame, where is a man to turn?

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

Greek fire was a mix of liquid chemicals that could be siphoned from a cauldron, sprayed through a tube and then ignited. It was capable of clinging fast to any material and could burn through the flesh of a man in seconds. The flames were seemingly inexhaustible, and its victims had little hope of putting them out as dousing with water was futile. Greek fire was able to burn both on and under water, making it a highly-effective naval weapon, but one which could easily get out of control and destroy its users. Those brave enough to try could create a sheet of flame that rapidly consumed any ships it touched.

(Vandal Light Boatmen)
Naval warfare in the ancient world was just another way for infantry to fight one another. The earliest documented naval battles are those of ancient China, 'grapple and hook' battles where boarding operations and close-quarters combat decided the victor. During the Second Punic War, Rome famously broke Carthage's mastery of the waves by creating the 'corvus' - a bridge that allowed its soldiers to board and fight. The distinction, then, in antiquity, between fighting on land and at sea was small, yet chiefly a matter of 'sea legs' - maintaining balance whilst toppling your opponent.

Greek Fire Dromonarion - Vandal Light Boatmen

Unit Name

Greek Fire Dromonarion - Vandal Light Boatmen

Main Unit Key

att_shp_van_boatmen_dro_light_fs

Land Unit Key

att_mar_ger_vandal_light_boatmen

Naval Unit Key

att_dro_light_mel_fs_ger

Soldiers

48

Category

Medium Ship

Class

Fire Ship

Custom Battle Cost

450

Recruitment Cost

325

Upkeep Cost

220

Hull Strength

1800

└ Ship

att_shp_dromonarion_siphon

Speed

7

Melee Attack

47

Melee Damage

32

├ Melee Weapon

att_spear

├ Melee Base Damage

24

├ Armour-piercing Damage

8

├ Armour Piercing

No

├ Attack Against Cavalry

20

├ Attack Against Elephants

20

└ Attack Against Infantry

0

Charge Bonus

32

Melee Defence

17

├ Base Defence

7

├ Shield

att_oval

└ Shield Defence

10

Armour

40

├ Armour

att_leather

├ Armour Defence

10

└ Shield Armour

30

Health

95

├ Man Entity

att_infantry_medium

├ Man Health

90

└ Bonus Hit Points

5

Morale

36

Abilities

Vandal Light Boatmen
  • Ramming Speed!
    Increases the speed of a ship in order to cause greater damage when it hits the enemy.
  • Douse Fire
    Sacrifice your ship's mobility for a short time to focus effort on putting out the blaze.

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Scare (everyone)
    This unit frightens all enemy units.
  • Immune to Fear
    This unit is immune to the fear effects of scary units.

Strengths & Weaknesses

No Strengths and Weaknesses
Requires Buildings
Greek Fire Dromonarion - Vandal Light Boatmen Lv. 0 Military Jetties
Military Jetties
(att_bld_all_resources_port_military_2)
Level 2
Military Wharf
Military Wharf
(att_bld_all_resources_port_military_3)
Level 3
Military Port
Military Port
(att_bld_all_resources_port_military_4)
Level 4