Royal Suebi Cavalry
Clad in the finest armour available, these riders are terrifying to look upon.The Suebi were not a single tribe, but a collection of many smaller groupings sharing a language, gods, and an abiding interest in raiding their neighbours across the Rhine. This interest in warfare is important, however, as it is through warfare that Suebi warriors earned fame and notoriety. While kings and chiefs were often members of elite or ‘noble’ families, their positions were elected; success in war was a good way of attaining and keeping power within the tribes. This need for glory and to be seen doing mighty deeds might also explain the most distinctive feature of a Suebi’s appearance: his hair. To distinguish themselves from their slaves, Suebi freemen and warriors sported a topknot that added to their height and fearsome appearance. For kings, chiefs and champions, this ‘Suebian Knot’ was even more elaborate than usual. That way, the doer of great deeds would be clearly visible on the battlefield.
Unit Name Royal Suebi Cavalry |
Main Unit Key att_ger_royal_suebi_cavalry |
Land Unit Key att_ger_royal_suebi_cavalry |
Naval Unit Key att_lon_light_tra_ger |
Soldiers 80 |
Category Cavalry |
Class Shock Cavalry |
Custom Battle Cost 800 |
Recruitment Cost 800 |
Upkeep Cost 485 |
Melee Attack 35 |
10 |
├ Melee Weapon att_lance |
├ Melee Base Damage 3 |
├ Armour-piercing Damage 7 |
├ Armour Piercing No |
├ Attack Against Cavalry 10 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 220 |
25 |
├ Base Defence 15 |
├ Shield att_oval |
└ Shield Defence 10 |
57 |
├ Armour att_scale |
├ Armour Defence 27 |
└ Shield Armour 30 |
245 |
├ Man Entity att_infantry_heavy |
├ Man Health 90 |
├ Bonus Hit Points 20 |
├ Mount att_ger_royal_suebi_cavalry_horse |
├ Mount Entity att_horse_heavy |
└ Mount Health 135 |
Morale 54 |
Abilities
Royal Suebi Cavalry- Wedge
The unit moves into a wedge-shaped attack formation. - Frenzy
Improves a unit's attack capabilities for an extended period of time.
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Encourage
This unit provides a morale bonus to nearby allies. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
---|---|
Grand Campaign | |
The Last Roman |