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HomeHome / Total War: Attila / Caledonian Separatists / Units / Highland Archers
Highland Archers Caledonian SeparatistsCaledonian Separatists Missile Infantry

Highland Archers

These men always find their targets, even in the stiffest highland winds.

Two tribal groups dominate the history of Scotland in ancient times. The Picts lived in northern and eastern Britannia, and successfully drove away all attempts to take the fertile lowlands of their homeland for hundreds of years. The Scoti was the collective term used to describe the tribes that sailed from Hibernia, modern-day Ireland, to raid the northern coasts of Roman Britain. By the end of the 5th century they had gained a foothold over the Pictish kingdoms, forming the territory of Dal Riata on the west coast of what is now Scotland. From AD360 onwards they are thought to have taken part in the so-called 'great conspiracy' of barbarians, a continual harassment of Rome's northern outposts that lasted until the withdrawal of the Legions in AD412.

Highland Archers

Unit Name

Highland Archers

Main Unit Key

att_cel_highland_archers

Land Unit Key

att_cel_highland_archers

Naval Unit Key

att_lon_heavy_tra_cel

Soldiers

160

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

250

Recruitment Cost

250

Upkeep Cost

125

Missile Damage

38

├ Missile Weapon

att_bow

├ Projectile

att_arrow_bow_normal

├ Missile Damage

32

├ Missile Ap Damage

6

└ Base Reload Time

20

Accuracy

0

Range

150

Reload

45

Rate of Fire

5

Ammunition

15

Melee Attack

10

Melee Damage

6

├ Melee Weapon

att_dagger

├ Melee Base Damage

5

├ Armour-piercing Damage

1

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

5

Melee Defence

5

├ Base Defence

5

├ Shield

att_none

└ Shield Defence

0

Armour

10

├ Armour

att_leather

├ Armour Defence

10

└ Shield Armour

0

Health

82

├ Man Entity

att_infantry_light

├ Man Health

75

└ Bonus Hit Points

7

Morale

36

Abilities

Highland Archers
  • Rapid Advance
    Improved unit movement speed over an extended period.

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Guerrilla Deployment
    This unit can deploy outside of the deployment zone.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Ignore Terrain
    Speed penalties caused by the terrain are ignored by this unit.
  • Snipe
    This unit remains hidden while firing.

Strengths & Weaknesses

No Strengths and Weaknesses
Recuitment Requirement
Required Technology Combat at Distance Cost 63 Upgrade From Celtic Archers
Faction Availability
Grand Campaign