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HomeHome / Total War: Attila / Sclavenians / Units / Slavic Levy Skirmishers
Slavic Levy Skirmishers SclaveniansSclavenians Missile Infantry

Slavic Levy Skirmishers

Man has been running, hiding and fighting since before recorded history. It should come naturally.

Levies could be quickly mustered, outfitted and turned into an army, whether citizens or subjects. Usually commanded by nobles or local dignitaries, levies supplemented the elite professional soldiers; the king would order his subordinates to muster troops and gather at an appointed time and place. These noblemen brought their households, attendant warriors, and levies. Over time there was a gradual move away from citizen and subject recruits to professional standing armies and a greater use of mercenaries. Both classes were formerly levies who saw warfare as a career rather than a duty. In turn, this opened the way for promotion on merit rather than birth, creating armies loyal to generals rather than the old social order.

Slavic Levy Skirmishers

Unit Name

Slavic Levy Skirmishers

Main Unit Key

att_slav_levy_skirmishers

Land Unit Key

att_slav_levy_skirmishers

Naval Unit Key

att_lon_heavy_tra_ger

Soldiers

160

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

275

Recruitment Cost

210

Upkeep Cost

140

Missile Damage

90

├ Missile Weapon

att_javelin

├ Projectile

att_javelin_normal

├ Missile Damage

70

├ Missile Ap Damage

20

└ Base Reload Time

14

Accuracy

0

Range

80

Reload

55

Rate of Fire

10

Ammunition

4

Melee Attack

5

Melee Damage

6

├ Melee Weapon

att_dagger

├ Melee Base Damage

5

├ Armour-piercing Damage

1

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

5

Melee Defence

35

├ Base Defence

5

├ Shield

att_round_small

└ Shield Defence

30

Armour

5

├ Armour

att_none

├ Armour Defence

0

└ Shield Armour

5

Health

78

├ Man Entity

att_infantry_light

├ Man Health

75

└ Bonus Hit Points

3

Morale

34

Abilities

Slavic Levy Skirmishers
  • Precision Shot
    Improved missile weapon damage for an extended period. These values are further modified by the unit itself.

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Upgrade
Required Technology Military Manoeuvres Cost 63 Upgrade To Slavic Skirmishers
Required Technology Slavic Martial Culture Cost 113 Upgrade To Slavic Noble Skirmishers
Requires Buildings
Slavic Levy Skirmishers Lv. 0 Fields
Fields
(att_bld_barbarian_farm_agriculture_2)
Level 1
Enclosed Fields
Enclosed Fields
(att_bld_barbarian_farm_agriculture_3)
Level 2
Irrigated Fields
Irrigated Fields
(att_bld_barbarian_farm_agriculture_4)
Level 3
Goat Herd
Goat Herd
(att_bld_barbarian_farm_chickens_2)
Level 1
Goat Pens
Goat Pens
(att_bld_barbarian_farm_chickens_3)
Level 2
Goat Barns
Goat Barns
(att_bld_barbarian_farm_chickens_4)
Level 3
Hunters' Camp
Hunters' Camp
(att_bld_barbmigs_military_2)
Level 1
Archery Range
Archery Range
(att_bld_barbmigs_military_archers_3)
Level 2
Hunters' Encampment
Hunters' Encampment
(att_bld_barbmigs_military_archers_4)
Level 3
Sparring Fields
Sparring Fields
(att_bld_barbmigs_military_warriors_3)
Level 2
Warriors' Encampment
Warriors' Encampment
(att_bld_barbmigs_military_warriors_4)
Level 3
Garrison Buildings
Slavic Levy Skirmishers x 1 Fields
Fields
(att_bld_barbarian_farm_agriculture_2)
Level 1
Enclosed Fields
Enclosed Fields
(att_bld_barbarian_farm_agriculture_3)
Level 2
Irrigated Fields
Irrigated Fields
(att_bld_barbarian_farm_agriculture_4)
Level 3
Goat Herd
Goat Herd
(att_bld_barbarian_farm_chickens_2)
Level 1
Goat Pens
Goat Pens
(att_bld_barbarian_farm_chickens_3)
Level 2
Goat Barns
Goat Barns
(att_bld_barbarian_farm_chickens_4)
Level 3