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HomeHome / Total War: Attila / Sassanid Empire / Units / Dromonarion Galley - Sassanid Naft Marines
Dromonarion Galley - Sassanid Naft Marines Sassanid EmpireSassanid Empire Melee Ship

Dromonarion Galley - Sassanid Naft Marines

Dromonarion are light, swift and easy to manoeuvre.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

The dromonarion was smaller and lighter than the dromon and was ideal for patrolling the mouths of rivers. Following the Battle of Actium, where Augustus defeated Marc Anthony and Cleopatra to become First Citizen and de facto Emperor, the Roman navy favoured lighter, more manoeuvrable ships over the larger warships used by the Greeks. This was because of the types of duties they were expected to perform; tasks such as escorting the grain ships from Egypt, suppression of piracy, and river patrols. By this time, large ships were no longer required as there were few naval powers who remained large enough to pose a threat to the new Roman Empire.

(Sassanid Naft Marines)
Naval warfare in the ancient world was just another way for infantry to fight one another. The earliest documented naval battles are those of ancient China, 'grapple and hook' battles where boarding operations and close-quarters combat decided the victor. During the Second Punic War, Rome famously broke Carthage's mastery of the waves by creating the 'corvus' - a bridge that allowed its soldiers to board and fight. The distinction, then, in antiquity, between fighting on land and at sea was small, yet chiefly a matter of 'sea legs' - maintaining balance whilst toppling your opponent.

Dromonarion Galley - Sassanid Naft Marines

Unit Name

Dromonarion Galley - Sassanid Naft Marines

Main Unit Key

att_shp_sas_naft_marines_dro_light

Land Unit Key

att_mar_est_sassanid_naft_marines

Naval Unit Key

att_dro_light_mel_eas

Soldiers

60

Category

Medium Ship

Class

Melee Ship

Custom Battle Cost

450

Recruitment Cost

450

Upkeep Cost

295

Missile Damage

0

├ Missile Weapon

att_grenade_precursor

├ Projectile

att_grenade_naft_precursor_normal

├ Missile Damage

0

├ Missile Ap Damage

0

└ Base Reload Time

51

Accuracy

0

Range

50

Reload

35

Rate of Fire

2

Ammunition

1

Hull Strength

1800

└ Ship

att_shp_dromonarion_melee

Speed

7

Melee Attack

65

Melee Damage

25

├ Melee Weapon

att_mace

├ Melee Base Damage

5

├ Armour-piercing Damage

20

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

40

Melee Defence

55

├ Base Defence

25

├ Shield

att_round_small

└ Shield Defence

30

Armour

28

├ Armour

att_mail

├ Armour Defence

23

└ Shield Armour

5

Health

110

├ Man Entity

att_infantry_medium

├ Man Health

90

└ Bonus Hit Points

20

Morale

54

Abilities

Sassanid Naft Marines
  • Douse Fire
    Sacrifice your ship's mobility for a short time to focus effort on putting out the blaze.
  • Set Fuse
    A short time is required between throws to prepare naphtha pot and fuse.

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Encourage
    This unit provides a morale bonus to nearby allies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Requires Buildings
Dromonarion Galley - Sassanid Naft Marines Lv. 0 Military Port
Military Port
(att_bld_all_resources_port_military_4)
Level 4
Faction Availability
Grand Campaign