Noble Acatziri Raiders
Swift, silent raiders who make ideal battlefield scouts.Thought to be of Thracian or Scythian descent, and believing themselves descended from Herakles himself, the warlike Agathyrsi, also known as Acatziri, lived on a plain that is now part of modern-day Romania from around 700BC. They were famous for their unusual, relaxed attitude to breeding - where everyone belonged to everyone else - which instilled a sense of brotherhood and common purpose within the tribe in order to prevent in-fighting. The Agathyrsi were also known for their fearsome appearance. Their blue hair and tattooed bodies were frightening on the battlefield and an unusual sight away from it; the amount of coverage indicating a warrior’s position within his tribe.
Unit Name Noble Acatziri Raiders |
Main Unit Key att_nom_noble_acatziri_raiders |
Land Unit Key att_nom_noble_acatziri_raiders |
Naval Unit Key att_cor_light_rom |
Soldiers 80 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 725 |
Recruitment Cost 900 |
Upkeep Cost 365 |
90 |
├ Missile Weapon att_javelin_precursor |
├ Projectile att_javelin_precursor_normal |
├ Missile Damage 70 |
├ Missile Ap Damage 20 |
└ Base Reload Time 14 |
Accuracy 0 |
Range 80 |
Reload 75 |
Rate of Fire 17 |
Ammunition 2 |
Melee Attack 26 |
32 |
├ Melee Weapon att_spear_heavy |
├ Melee Base Damage 24 |
├ Armour-piercing Damage 8 |
├ Armour Piercing No |
├ Attack Against Cavalry 30 |
├ Attack Against Elephants 30 |
└ Attack Against Infantry 0 |
Charge Bonus 40 |
65 |
├ Base Defence 35 |
├ Shield att_round_small |
└ Shield Defence 30 |
20 |
├ Armour att_leather_lamellar |
├ Armour Defence 15 |
└ Shield Armour 5 |
194 |
├ Man Entity att_infantry_light |
├ Man Health 75 |
├ Bonus Hit Points 9 |
├ Mount att_nom_noble_acatziri_raiders_horse |
├ Mount Entity att_horse_light |
└ Mount Health 110 |
Morale 51 |
Abilities
Noble Acatziri Raiders- Frenzy
Improves a unit's attack capabilities for an extended period of time. - Rapid Advance
Improved unit movement speed over an extended period.
Attributes
- Encourage
This unit provides a morale bonus to nearby allies. - Resistant to Fatigue
Fatigue has less of an effect on this unit. - Guerrilla Deployment
This unit can deploy outside of the deployment zone. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Ignore Terrain
Speed penalties caused by the terrain are ignored by this unit. - Raider
This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
---|---|
Grand Campaign |