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HomeHome / Total War: Attila / Gaul / Units / Magister Militum
Magister Militum GaulGaul Melee Cavalry

Magister Militum

The highest ranking general, only answerable to – and often more powerful than – the Emperor himself.

The supreme generals of the Roman Empire during 4th and 5th centuries AD were given the title ‘Magister Militum’. It was a prestigious position, that, when awarded to a particularly shrewd or political animal, held power rivalling, and sometimes outstripping, even that of the Emperor. Originally created during the reforms of Constantine the Great the title initially covered two specific positions, the Magister Equitum, ‘Master of the Horse’ and Magister Peditum, ‘Master of the Foot’. Over the years these roles merged, with generals who held both titles simply referred to as Magister Militum, ‘Master of Soldiers’. Separate Magister Militums were installed within each Roman territory. The great irony, when viewed in hindsight, is that the position was originally created by Constantine to rob one particular political foe of power, the usually-treacherous Prefect of the Praetorian Guard. However, those who held it generally became the bane of the Emperors they claimed to serve or, as on numerous occasions, the real power behind the throne.

Magister Militum Magister Militum Magister Militum
Magister Militum

Unit Name

Magister Militum

Main Unit Key

att_rom_magister_militum

Land Unit Key

att_rom_magister_militum

Naval Unit Key

att_cor_light_rom

Soldiers

80

Category

Cavalry

Class

Melee Cavalry

Custom Battle Cost

700

Recruitment Cost

875

Upkeep Cost

550

Melee Attack

35

Melee Damage

40

├ Melee Weapon

att_spatha

├ Melee Base Damage

36

├ Armour-piercing Damage

4

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

49

Melee Defence

50

├ Base Defence

40

├ Shield

att_oval

└ Shield Defence

10

Armour

57

├ Armour

att_scale

├ Armour Defence

27

└ Shield Armour

30

Health

294

├ Man Entity

att_infantry_heavy

├ Man Health

90

├ Bonus Hit Points

69

├ Mount

att_rom_magister_militum_horse

├ Mount Entity

att_horse_heavy

└ Mount Health

135

Morale

51

Abilities

Magister Militum
  • Diamond
    The unit moves into a diamond-shaped attack formation.
  • Steady
    Improves the unit's ability to defend at the cost of their mobility.

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Encourage
    This unit provides a morale bonus to nearby allies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Recuitment Requirement
Required Technology Militarised Society Cost 219 Upgrade From Comes
Required Technology Militarised Society Cost 219 Upgrade From Palatina Guards