Left Panel
menu
HomeHome / Total War: Attila / Franks / Units / Drekkar Dragonship - Frankish Marines
Drekkar Dragonship - Frankish Marines FranksFranks Melee Ship

Drekkar Dragonship - Frankish Marines

The teeth of the dragon strike fear into the hearts of even the bravest men.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

The drekkar or 'dragon ship' takes its name from the detailed carvings that decorated its prow. Adorned with dragons or snakes, it was designed to ward off the terrifying sea creatures that many people believed inhabited the dark places of the oceans - creatures like the kraken, a terrifying giant squid that could pull whole ships down to the depths, or the undead draugen. These reanimated corpses were men lost at sea that legend states appear during storms and on rough seas to sink boats. Some say that they could alter their size to monstrous proportions, others that they were covered in seaweed or were in fact headless.

(Frankish Marines)
Naval warfare in the ancient world was just another way for infantry to fight one another. The earliest documented naval battles are those of ancient China, 'grapple and hook' battles where boarding operations and close-quarters combat decided the victor. During the Second Punic War, Rome famously broke Carthage's mastery of the waves by creating the 'corvus' - a bridge that allowed its soldiers to board and fight. The distinction, then, in antiquity, between fighting on land and at sea was small, yet chiefly a matter of 'sea legs' - maintaining balance whilst toppling your opponent.

Drekkar Dragonship - Frankish Marines

Unit Name

Drekkar Dragonship - Frankish Marines

Main Unit Key

att_shp_fra_marines_lon_heavy

Land Unit Key

att_mar_ger_frankish_marines

Naval Unit Key

att_lon_heavy_mel_ger

Soldiers

128

Category

Light Ship

Class

Melee Ship

Custom Battle Cost

650

Recruitment Cost

650

Upkeep Cost

330

Missile Damage

100

├ Missile Weapon

att_francisca_precursor

├ Projectile

att_francisca_precursor_normal

├ Missile Damage

0

├ Missile Ap Damage

100

└ Base Reload Time

4

Accuracy

0

Range

50

Reload

20

Rate of Fire

19

Ammunition

1

Hull Strength

2000

└ Ship

att_shp_heavy_longship_melee

Speed

6

Melee Attack

30

Melee Damage

32

├ Melee Weapon

att_axe

├ Melee Base Damage

16

├ Armour-piercing Damage

16

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

10

Charge Bonus

15

Melee Defence

50

├ Base Defence

35

├ Shield

att_round

└ Shield Defence

15

Armour

38

├ Armour

att_mail

├ Armour Defence

23

└ Shield Armour

15

Health

122

├ Man Entity

att_infantry_medium

├ Man Health

90

└ Bonus Hit Points

32

Morale

36

Abilities

Frankish Marines
  • Douse Fire
    Sacrifice your ship's mobility for a short time to focus effort on putting out the blaze.
  • Use the Whip
    Improved defence and fatigue resistance for a short time at the cost of overexertion.

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Requires Buildings
Drekkar Dragonship - Frankish Marines Lv. 0 Military Wharf
Military Wharf
(att_bld_all_resources_port_military_3)
Level 3
Military Port
Military Port
(att_bld_all_resources_port_military_4)
Level 4