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Germanic Hunters FranksFranks Missile Infantry

Germanic Hunters

These warriors possess unbridled aggression and a reckless bravery.

The German warrior was exposed on an open, flat battlefield but, when fighting in hills and woodland, they had the advantage. Most were raised as hunters in dense forests, so became expert at stealthy manoeuvres and laying ambush. Whilst their battle tactics were proven, their longbows, often two metres in length and made of yew, lacked the power and accuracy of composite bows made in the east. Their ammunition was also somewhat lacking: limited iron supplies meant they often fired bone-tipped arrows that struggled to pierce enemy armour. On the battlefield, archers lined up behind slingers - afforded some protection by the shields of the warriors in front of them.

Germanic Hunters

Unit Name

Germanic Hunters

Main Unit Key

att_ger_germanic_hunters

Land Unit Key

att_ger_germanic_hunters

Naval Unit Key

att_lon_heavy_tra_ger

Soldiers

160

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

170

Recruitment Cost

120

Upkeep Cost

85

Missile Damage

38

├ Missile Weapon

att_bow

├ Projectile

att_arrow_bow_normal

├ Missile Damage

32

├ Missile Ap Damage

6

└ Base Reload Time

20

Accuracy

0

Range

150

Reload

40

Rate of Fire

5

Ammunition

14

Melee Attack

7

Melee Damage

11

├ Melee Weapon

att_sax

├ Melee Base Damage

10

├ Armour-piercing Damage

1

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

2

Melee Defence

2

├ Base Defence

2

├ Shield

att_none

└ Shield Defence

0

Armour

3

├ Armour

att_cloth

├ Armour Defence

3

└ Shield Armour

0

Health

80

├ Man Entity

att_infantry_very_light

├ Man Health

75

└ Bonus Hit Points

5

Morale

34

Abilities

Germanic Hunters
  • Precision Shot
    Improved missile weapon damage for an extended period. These values are further modified by the unit itself.

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Recuitment Requirement
Required Technology Military Manoeuvres Cost 30 Upgrade From Germanic Bows
Upgrade
Required Technology Combat at Distance Cost 63 Upgrade To Germanic Archers
Required Technology Frankish Martial Culture Cost 106 Upgrade To Elite Germanic Archers
Garrison Buildings
Germanic Hunters x 1 Burg
Burg
(att_bld_barbarian_city_major_1)
Level 1
Torp
Torp
(att_bld_barbarian_city_minor_generic_1)
Level 1
Germanic Hunters x 3 Small City
Small City
(att_bld_barbarian_city_major_2)
Level 2
Village
Village
(att_bld_barbarian_city_minor_generic_2)
Level 2
Germanic Hunters x 4 City
City
(att_bld_barbarian_city_major_3)
Level 3
Large City
Large City
(att_bld_barbarian_city_major_4)
Level 4
Town
Town
(att_bld_barbarian_city_minor_generic_3)
Level 3
Germanic Hunters x 5 Fortified Town
Fortified Town
(att_bld_barbarian_city_minor_generic_4)
Level 4