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HomeHome / Total War: Attila / Mercenaries / Longboat - Mercenary Celtic Archer Boatmen
Longboat - Mercenary Celtic Archer Boatmen Mercenaries Missile Ship

Longboat - Mercenary Celtic Archer Boatmen

The stout backbone of any Celtic navy.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

Literally meaning ‘long ship’ or 'long boat' in the Gaelic language, the ‘long fhada’ can claim heritage from the ancient shipbuilding tradition of the Nordic peoples. Of course, the Norsemen didn’t just give their prized technology away, but their persistent raids of the Scottish, Irish and Welsh coasts meant that longships were sometimes captured, enabling the Celts to study their construction in depth. Eventually, they produced the ‘birlinn’ and ‘Irish galley’, variants on the longship with between eight and twelve oars, in addition to a large sail. These features allowed the new breed of Celtic ships to easily cross the open sea for the purposes of trade and war, rather than having to remain close to the coastline at all times. Unfortunately, no remains of Celtic long boats/long fhada survive to this day, despite records of their continuous use until the 17th century.

(Mercenary Celtic Archer Boatmen)
In the past, naval warfare was just another way for infantry to fight one another. The earliest documented naval battles are those of ancient China, 'grapple and hook' battles where boarding operations and close-quarters combat decided the victor. During the early Middle Ages, the Frankish navy was of no real distinction, yet Charlemagne did maintain a sizeable navy to defend against Viking raids, which was something other kingdoms generally failed to do. At the time, the distinction between fighting on land and at sea was small, yet chiefly a matter of 'sea legs' - maintaining balance whilst toppling your opponent.

Longboat - Mercenary Celtic Archer Boatmen

Unit Name

Longboat - Mercenary Celtic Archer Boatmen

Main Unit Key

cha_merc_cel_longship_archer_boatmen

Land Unit Key

cha_merc_cel_archer_boatmen

Naval Unit Key

cha_longboat_mis

Soldiers

88

Category

Light Ship

Class

Missile Ship

Custom Battle Cost

220

Recruitment Cost

220

Upkeep Cost

130

Missile Damage

38

├ Missile Weapon

att_bow

├ Projectile

att_arrow_bow_normal

├ Missile Damage

32

├ Missile Ap Damage

6

└ Base Reload Time

20

Accuracy

25

Range

150

Reload

30

Rate of Fire

4

Ammunition

20

Hull Strength

1800

└ Ship

att_shp_light_longship_melee

Speed

7

Melee Attack

5

Melee Damage

9

├ Melee Weapon

cha_dagger

├ Melee Base Damage

7

├ Armour-piercing Damage

2

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

1

Melee Defence

1

├ Base Defence

1

├ Shield

cha_none

└ Shield Defence

0

Armour

6

├ Armour

cha_cloth

├ Armour Defence

6

└ Shield Armour

0

Health

100

├ Man Entity

cha_infantry_very_light

├ Man Health

100

└ Bonus Hit Points

0

Morale

26

Abilities

Mercenary Celtic Archer Boatmen
  • Douse Fire
    Sacrifice your ship's mobility for a short time to focus effort on putting out the blaze.

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses