Mercenary Celtic Cavalry Raiders
Victory rides a horse.Cattle was so important to tribal life in Celtic Ireland it was used as currency. The disruption of a cattle supply, therefore, could be catastrophic. Cattle Raiding was the source of much of the strife and conflict through Celtic Ireland, and was so prominent that it was featured heavily in early Irish literature, specifically the 'Táin Bó', or Cattle Raiding tales. Though considered fiction, much of the content is based on reality; cattle were the source of lightning raids and larger pitched battles alike. Even the post-raiding customs of taking heads and victory feasts are preserved in the tales, drawn directly from historical accounts.
Unit Name Mercenary Celtic Cavalry Raiders |
Main Unit Key att_merc_cel_celtic_cavalry_raiders |
Land Unit Key att_merc_cel_celtic_cavalry_raiders |
Naval Unit Key att_lon_light_tra_cel |
Soldiers 80 |
Category Cavalry |
Class Missile Cavalry |
Custom Battle Cost 325 |
Recruitment Cost 325 |
Upkeep Cost 275 |
90 |
├ Missile Weapon att_javelin |
├ Projectile att_javelin_normal |
├ Missile Damage 70 |
├ Missile Ap Damage 20 |
└ Base Reload Time 14 |
Accuracy 0 |
Range 80 |
Reload 55 |
Rate of Fire 10 |
Ammunition 4 |
Melee Attack 14 |
32 |
├ Melee Weapon att_spear |
├ Melee Base Damage 24 |
├ Armour-piercing Damage 8 |
├ Armour Piercing No |
├ Attack Against Cavalry 20 |
├ Attack Against Elephants 20 |
└ Attack Against Infantry 0 |
Charge Bonus 24 |
44 |
├ Base Defence 14 |
├ Shield att_round_small |
└ Shield Defence 30 |
8 |
├ Armour att_cloth |
├ Armour Defence 3 |
└ Shield Armour 5 |
203 |
├ Man Entity att_infantry_very_light |
├ Man Health 75 |
├ Bonus Hit Points 3 |
├ Mount att_cel_cavalry_raiders |
├ Mount Entity att_horse_medium |
└ Mount Health 125 |
Morale 32 |
Abilities
No Ability
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Guerrilla Deployment
This unit can deploy outside of the deployment zone. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Fire Whilst Moving
This unit can fire when mounted and moving. - Parthian Shot
This unit can fire all around and not just in-front of itself. - Raider
This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units.
Strengths & Weaknesses
No Strengths and Weaknesses
Grand Campaign Mercenaries Pool
Mercenaries Pool | |||||||
---|---|---|---|---|---|---|---|
|
|||||||
No. | Pool | Province | Region | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
1 | att_merc_cel_province | Caledonia et Hibernia |
Eblana Eildon Tuesis |
1 | 0.1 | 1 | 3 |
2 | att_merc_britannia | Britannia Inferior |
Eboracum Lindum Segontium |
1 | 0.1 | 1 | 3 |
3 | att_merc_britannia | Britannia Superior |
Camulodunum Corinium Londinium |
1 | 0.1 | 1 | 3 |
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