Mercenary Celtic Axe Band
One axe can topple a tree. Many can level the forest.Celtic warriors were ideally equipped to hack through even heavily-armoured foes. Their axes took one of two forms: one-handed axes were typical, and the most practical, but two-handed axes were also used. In comparison to swords, axes were cheap to make, and were effective against chainmail, as a blow could still shatter bone and crush the organs beneath the armour. They could also be used to pull aside shields, or hack them apart. Like other Celtic troops, the lightly-armoured axemen relied on their own shields for defence. There was a long tradition, perhaps dating as far back as the Stone Age, of veneration for axes and hammers in Celtic cultures. Although both were associated with strength, axes in particular were used as grave goods and even depicted on coins celebrating victories.
Unit Name Mercenary Celtic Axe Band |
Main Unit Key att_merc_cel_celtic_axe_band |
Land Unit Key att_merc_cel_celtic_axe_band |
Naval Unit Key att_lon_heavy_tra_cel |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 300 |
Recruitment Cost 300 |
Upkeep Cost 260 |
Melee Attack 43 |
32 |
├ Melee Weapon att_axe |
├ Melee Base Damage 16 |
├ Armour-piercing Damage 16 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 10 |
Charge Bonus 50 |
12 |
├ Base Defence 5 |
├ Shield att_oval_large |
└ Shield Defence 7 |
38 |
├ Armour att_cloth |
├ Armour Defence 3 |
└ Shield Armour 35 |
93 |
├ Man Entity att_infantry_medium |
├ Man Health 90 |
└ Bonus Hit Points 3 |
Morale 32 |
Abilities
No Ability
Attributes
- Guerrilla Deployment
This unit can deploy outside of the deployment zone. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
Grand Campaign Mercenaries Pool
Mercenaries Pool | |||||||
---|---|---|---|---|---|---|---|
|
|||||||
No. | Pool | Province | Region | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
1 | att_merc_cel_province | Caledonia et Hibernia |
Eblana Eildon Tuesis |
1 | 0.1 | 1 | 3 |
2 | att_merc_britannia | Britannia Inferior |
Eboracum Lindum Segontium |
1 | 0.1 | 1 | 3 |
3 | att_merc_britannia | Britannia Superior |
Camulodunum Corinium Londinium |
1 | 0.1 | 1 | 3 |
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