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HomeHome / Total War: Attila / Caledonian Separatists / Units / Celtic Bows
Celtic Bows Caledonian SeparatistsCaledonian Separatists Missile Infantry

Celtic Bows

A deer or a man: the target still needs killing.

As far as the Celts were concerned, the best way to kill a man was in hand-to-hand combat. They thought there was great value in personal bravery and there was no honour in killing from a distance. Even so, slingers, javelinmen and archers still had their place on the battlefield. It was often the only way that some Celts could go to war; warriors paid for their own equipment, so only the wealthy could afford, or had the right to carry, fine armour and weapons. Skirmishers were usually the poor - freemen who served as clients to the noble class. While they could never hope to achieve the same status as their noble masters, they could still prove their worth in the cut and thrust of battle.

Celtic Bows

Unit Name

Celtic Bows

Main Unit Key

att_cel_celtic_bows

Land Unit Key

att_cel_celtic_bows

Naval Unit Key

att_lon_heavy_tra_cel

Soldiers

160

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

100

Recruitment Cost

100

Upkeep Cost

50

Missile Damage

38

├ Missile Weapon

att_bow

├ Projectile

att_arrow_bow_normal

├ Missile Damage

32

├ Missile Ap Damage

6

└ Base Reload Time

20

Accuracy

0

Range

150

Reload

30

Rate of Fire

4

Ammunition

12

Melee Attack

5

Melee Damage

6

├ Melee Weapon

att_dagger

├ Melee Base Damage

5

├ Armour-piercing Damage

1

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

1

Melee Defence

1

├ Base Defence

1

├ Shield

att_none

└ Shield Defence

0

Armour

3

├ Armour

att_cloth

├ Armour Defence

3

└ Shield Armour

0

Health

78

├ Man Entity

att_infantry_very_light

├ Man Health

75

└ Bonus Hit Points

3

Morale

34

Abilities

No Ability

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Guerrilla Deployment
    This unit can deploy outside of the deployment zone.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Requires Buildings
Celtic Bows Lv. 0 Fields
Fields
(att_bld_barbarian_farm_agriculture_2)
Level 1
Enclosed Fields
Enclosed Fields
(att_bld_barbarian_farm_agriculture_3)
Level 2
Irrigated Fields
Irrigated Fields
(att_bld_barbarian_farm_agriculture_4)
Level 3
Goat Herd
Goat Herd
(att_bld_barbarian_farm_chickens_2)
Level 1
Goat Pens
Goat Pens
(att_bld_barbarian_farm_chickens_3)
Level 2
Goat Barns
Goat Barns
(att_bld_barbarian_farm_chickens_4)
Level 3
Wood Carver
Wood Carver
(att_bld_barbarian_industry_carpenter_2)
Level 1
Carpenter
Carpenter
(att_bld_barbarian_industry_carpenter_3)
Level 2
Carpenters' Guild
Carpenters' Guild
(att_bld_barbarian_industry_carpenter_4)
Level 3
Archery Range
Archery Range
(att_bld_barbmigs_military_archers_3)
Level 2
Hunters' Encampment
Hunters' Encampment
(att_bld_barbmigs_military_archers_4)
Level 3
Garrison Buildings
Celtic Bows x 1 Small City
Small City
(att_bld_barbarian_city_major_2)
Level 2
Enclosed Fields
Enclosed Fields
(att_bld_barbarian_farm_agriculture_3)
Level 2
Irrigated Fields
Irrigated Fields
(att_bld_barbarian_farm_agriculture_4)
Level 3
Goat Pens
Goat Pens
(att_bld_barbarian_farm_chickens_3)
Level 2
Goat Barns
Goat Barns
(att_bld_barbarian_farm_chickens_4)
Level 3
Celtic Bows x 2 City
City
(att_bld_barbarian_city_major_3)
Level 3
Town
Town
(att_bld_barbarian_city_minor_generic_3)
Level 3
Celtic Bows x 3 Large City
Large City
(att_bld_barbarian_city_major_4)
Level 4
Fortified Town
Fortified Town
(att_bld_barbarian_city_minor_generic_4)
Level 4