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HomeHome / Total War: Attila / Sassanid Separatists / Units / Immortals
Immortals Sassanid SeparatistsSassanid Separatists Spear Infantry

Immortals

If they cut off one head, another shall take its place.

The 'Ten Thousand Immortals' were a military force of elite soldiers whose history can be traced from the Sassanid Empire back to the Archaemenid Empire that ruled prior to Alexander the Great's conquest of the east. They were so named for always numbering exactly ten thousand - if any man died or fell ill, he was immediately replaced; in this way the unit never 'died' - it was immortal. They fought famously at the Battle of Thermopylae, flanking the redoubtable Spartans and ultimately securing victory. Although disappearing with the Archaemenids, the Immortals were revived under the Sassanids as an elite corps of honour guards, with the finest armour and weapons of their entire military, and adorned in fine livery to demonstrate their prestige.

Immortals

Unit Name

Immortals

Main Unit Key

att_est_immortals

Land Unit Key

att_est_immortals

Naval Unit Key

att_cor_heavy_rom

Soldiers

160

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

700

Recruitment Cost

700

Upkeep Cost

420

Missile Damage

90

├ Missile Weapon

att_javelin_precursor

├ Projectile

att_javelin_precursor_normal

├ Missile Damage

70

├ Missile Ap Damage

20

└ Base Reload Time

14

Accuracy

0

Range

80

Reload

25

Rate of Fire

6

Ammunition

2

Melee Attack

32

Melee Damage

32

├ Melee Weapon

att_spear_heavy

├ Melee Base Damage

24

├ Armour-piercing Damage

8

├ Armour Piercing

No

├ Attack Against Cavalry

30

├ Attack Against Elephants

30

└ Attack Against Infantry

0

Charge Bonus

22

Melee Defence

32

├ Base Defence

32

├ Shield

att_tower

└ Shield Defence

0

Armour

73

├ Armour

att_mail

├ Armour Defence

23

└ Shield Armour

50

Health

114

├ Man Entity

att_infantry_very_heavy

├ Man Health

105

└ Bonus Hit Points

9

Morale

45

Abilities

Immortals
  • Square
    The unit moves into a close square formation. Note that it cannot move whilst this ability is active.
  • Unbreakable
    The unit's morale cannot be broken for an extended period of time.

Attributes

  • Expert Charge Defence
    This unit’s melee attack and damage are increased against charging enemies.
  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Upgrade
Required Technology Universal Combat Training Cost 188 Upgrade To Elite Immortals
Requires Buildings
Immortals Lv. 0 Royal Barracks
Royal Barracks
(att_bld_eastern_sassanid_military_infantry_4)
Level 3
Faction Availability
Grand Campaign