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Celtic Warband Pictish SeparatistsPictish Separatists Melee Infantry

Celtic Warband

They are not famed for their elegant bladework, they are feared for it.

The longsword was a weapon of high worth and status within the Celtic community. A warrior had to prove himself in battle many times before he was permitted to wield one. The two-handed longsword was first developed during the 8th century BC, but fell from favour before re-emerging around 450BC. It is possible that Celtic ironwork was significantly behind that of the Romans, as apparently their longswords bent very easily and had to be straightened against the ground. On the other hand, since Celtic ironworking was several centuries old, some believe that Roman accounts of this practice mistook this practise, and it was actually a ritual to 'decommission' defeated, dishonoured or damaged weapons.

Celtic Warband

Unit Name

Celtic Warband

Main Unit Key

att_cel_celtic_warband

Land Unit Key

att_cel_celtic_warband

Naval Unit Key

att_lon_heavy_tra_cel

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

325

Recruitment Cost

325

Upkeep Cost

160

Melee Attack

45

Melee Damage

40

├ Melee Weapon

att_spatha

├ Melee Base Damage

36

├ Armour-piercing Damage

4

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

30

Melee Defence

12

├ Base Defence

7

├ Shield

att_round_large

└ Shield Defence

5

Armour

40

├ Armour

att_cloth

├ Armour Defence

3

└ Shield Armour

37

Health

95

├ Man Entity

att_infantry_medium

├ Man Health

90

└ Bonus Hit Points

5

Morale

34

Abilities

Celtic Warband
  • Frenzy
    Improves a unit's attack capabilities for an extended period of time.

Attributes

  • Guerrilla Deployment
    This unit can deploy outside of the deployment zone.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Raider
    This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units.

Strengths & Weaknesses

No Strengths and Weaknesses
Recuitment Requirement
Required Technology Defined Military Obligation Cost 81 Upgrade From Celtic Band
Upgrade
Required Technology Army Drills Cost 88 Upgrade To Celtic Warriors
Garrison Buildings
Celtic Warband x 1 Burg
Burg
(att_bld_barbarian_city_major_1)
Level 1
Torp
Torp
(att_bld_barbarian_city_minor_generic_1)
Level 1
Celtic Warband x 2 Small City
Small City
(att_bld_barbarian_city_major_2)
Level 2
City
City
(att_bld_barbarian_city_major_3)
Level 3
Large City
Large City
(att_bld_barbarian_city_major_4)
Level 4
Village
Village
(att_bld_barbarian_city_minor_generic_2)
Level 2
Town
Town
(att_bld_barbarian_city_minor_generic_3)
Level 3
Fortified Town
Fortified Town
(att_bld_barbarian_city_minor_generic_4)
Level 4