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HomeHome / Total War: Attila / Rugians / Units / Battery Liburnian - Germanic Artillery Crew
Battery Liburnian - Germanic Artillery Crew RugiansRugians Artillery Ship

Battery Liburnian - Germanic Artillery Crew

Firepower and manoeuvrability combined; this ship has much to offer.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

Liburnians were small, compact galleys, ideal for patrolling the Roman coastlines. They were named after an Illyrian tribe who used similar vessels during their raids against the Romans. During the 3rd century AD the Roman Empire came under continued attack from increasingly stronger barbarian forces from the north and east. In the north, the Picts and the Scots raided Britain, the Saxons plundered from the north and in the east, the Goths appeared in ever-more-vast numbers from the Black Sea region, due to pressure from nomadic tribes from the Steppes. By AD477 the Vandals had all but wiped out the Roman navy to take complete control of the Mediterranean, after which time the western sea was known as Wendelsae, or ‘Sea of the Vandals'.

(Germanic Artillery Crew)
Naval warfare in the ancient world was just another way for infantry to fight one another. The earliest documented naval battles are those of ancient China, 'grapple and hook' battles where boarding operations and close-quarters combat decided the victor. During the Second Punic War, Rome famously broke Carthage's mastery of the waves by creating the 'corvus' - a bridge that allowed its soldiers to board and fight. The distinction, then, in antiquity, between fighting on land and at sea was small, yet chiefly a matter of 'sea legs' - maintaining balance whilst toppling your opponent.

Battery Liburnian - Germanic Artillery Crew

Unit Name

Battery Liburnian - Germanic Artillery Crew

Main Unit Key

att_shp_ger_artillery_dbl_lib_light

Land Unit Key

att_mar_ger_germanic_artillery_dbl_crew

Naval Unit Key

att_lib_light_dbl_art_ger

Soldiers

56

Category

Light Ship

Class

Artillery Ship

Custom Battle Cost

525

Recruitment Cost

400

Upkeep Cost

260

Hull Strength

1200

└ Ship

att_shp_light_liburnian_artillery

Speed

5

Missile Damage

350

├ Engine

att_shp_onager_light

├ Missile Weapon

att_shp_onager_light

├ Projectile

att_shp_rock_flaming_light

├ Missile Damage

175

├ Missile Ap Damage

175

└ Base Reload Time

51

Accuracy

0

Range

350

Reload

15

Rate of Fire

1

Ammunition

11

Melee Attack

7

Melee Damage

6

├ Melee Weapon

att_dagger

├ Melee Base Damage

5

├ Armour-piercing Damage

1

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

2

Melee Defence

2

├ Base Defence

2

├ Shield

att_none

└ Shield Defence

0

Armour

3

├ Armour

att_cloth

├ Armour Defence

3

└ Shield Armour

0

Health

80

├ Man Entity

att_infantry_very_light

├ Man Health

75

└ Bonus Hit Points

5

Morale

34

Abilities

Germanic Artillery Crew
  • Douse Fire
    Sacrifice your ship's mobility for a short time to focus effort on putting out the blaze.
  • Barrage
    Loose projectiles more frequently for an extended period of time.

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Recuitment Requirement
Required Technology Mastery of Terrain Cost 100 Upgrade From Artillery Liburnian - Germanic Artillery Crew
Garrison Buildings
Battery Liburnian - Germanic Artillery Crew x 1 Military Jetties
Military Jetties
(att_bld_all_resources_port_military_2)
Level 2
Military Wharf
Military Wharf
(att_bld_all_resources_port_military_3)
Level 3
Battery Liburnian - Germanic Artillery Crew x 2 Military Port
Military Port
(att_bld_all_resources_port_military_4)
Level 4