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No. | Technology | research_points | cost_per_round | Requires | Effects | Enables |
1 |
Civil Tier 1 Moulded Architecture Architecture should always be far more than one stone placed atop another. |
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0 | 0 | |||||
2 |
Civil Tier 1 Concrete As easy to work as a child's mud pie, yet as strong as stone. |
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0 | 0 | |||||
3 |
Civil Tier 1 Improved Plumbing All towns need to be brought to ordure. |
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0 | 0 | |||||
4 |
Civil Tier 1 Roman Ethics One prize, one goal, one faith, one God. |
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0 | 0 | |||||
5 |
Civil Tier 1 Natural Philosophy Pure thought must eventually give way to practical evidence. |
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0 | 0 | |||||
6 |
Civil Tier 2 Greek Philosophical Revival A day's thought can save a lifetime of fruitless labour. |
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0 | 0 |
Corruption: -1% of current value (faction_to_faction_own_unseen) |
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7 |
Civil Tier 11 Centralised Civil Service Ask not what the Empire can do for you... |
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0 | 0 |
Growth: +2 (all provinces) Corruption: -3% of current value (faction_to_faction_own_unseen) |
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8 |
Civil Tier 11 Imperial Logothetes They who set the word control much. |
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0 | 0 |
Growth: +2 (all provinces) Wealth: +5% from agricultural and animal husbandry buildings (faction_to_region_own_unseen) Tax rate: +2% (faction_to_faction_own_unseen) |
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9 |
Civil Tier 12 Byzantine Bureaucracy "Not actually evil, but bureaucratic, officious and callous." |
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0 | 0 |
Growth: +2 (all provinces) Construction cost: -15% for civic buildings (faction_to_region_own_unseen) Wealth: +7% from cultural buildings (faction_to_region_own_unseen) |
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10 |
Civil Tier 12 Divine Right The monarch rules by grace of God. |
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0 | 0 |
Growth: +2 (all provinces) Political incidents: -25% chance of occuring (faction_to_faction_own_unseen) Public order: +3 from bureaucratic reforms (faction_to_province_own_unseen) Disables the legacy technology "Concrete" (faction_to_faction_own_unseen) |
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11 |
Civil Tier 12 Specialised Industry A potter makes pottery. He makes it better than everyone else. |
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0 | 0 |
Growth: +2 (all provinces) Wealth: +5% from industrial buildings (faction_to_region_own_unseen) |
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12 |
Civil Tier 13 State Monopolies If you don't like it, you know what you can do. |
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0 | 0 |
Growth: +2 (all provinces) Wealth: +7% from commercial buildings (faction_to_region_own_unseen) Trade income: +10% trade agreement tariffs (faction_to_faction_own_unseen) |
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13 |
Civil Tier 13 Craft Organisations Where one may fail, many will succeed. |
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0 | 0 |
Growth: +2 (all provinces) Construction cost: -5% for industrial and agricultural buildings (faction_to_region_own_unseen) Wealth: +5% from industrial and agricultural buildings (faction_to_region_own_unseen) |
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14 |
Civil Tier 14 Byzantine State Authority "Resistance is useless!" |
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0 | 0 |
Corruption: -5% of current value (faction_to_faction_own_unseen) Tax rate: +5% (faction_to_faction_own_unseen) Public order: +5 from bureaucratic reforms (faction_to_province_own_unseen) |
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15 |
Civil Tier 3 Codification of Laws The law, as laid down, governs the Empire. |
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0 | 0 |
Wealth: +3% from cultural buildings (faction_to_region_own_unseen) |
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16 |
Civil Tier 3 Regional Traditions People respond well to the observance of tradition's rituals. |
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0 | 0 |
Growth: +1 (faction_to_province_own_unseen) |
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17 |
Civil Tier 4 Tributary Servants Rome treats her friends with respect, and her enemies with dignity. |
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0 | 0 |
Wealth: +5% from agricultural buildings (faction_to_region_own_unseen) |
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18 |
Civil Tier 5 Hereditary Offices "You are good at what you do because it is in your blood." |
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0 | 0 |
Construction cost: -10% for main settlement buildings (faction_to_region_own_unseen) |
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19 |
Civil Tier 5 Specialised Craftsmen There is no better service than from one who knows his craft. |
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0 | 0 |
Construction cost: -5% for industrial buildings (faction_to_region_own_unseen) |
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20 |
Civil Tier 6 Contractual Regulations A deal is a deal, especially when it's fully codified. |
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0 | 0 |
Wealth: +3% from commercial buildings (faction_to_region_own_unseen) |
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21 |
Civil Tier 6 Imperial Church Only religion stands between the Empire and anarchy. |
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0 | 0 |
Public order: +2 from bureaucratic reforms (faction_to_province_own_unseen) Religious influence: +1 state religion (faction_to_region_own_unseen) Disables the legacy technology "Moulded Architecture" (faction_to_faction_own_unseen) |
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22 |
Civil Tier 7 Land Tenancy The Empire is vast. In every corner, a new fruit, a new fig, a new market to be exploited. |
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0 | 0 |
Wealth: +5% from animal husbandry buildings (faction_to_region_own_unseen) |
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23 |
Civil Tier 8 Commerce Law The first law of commerce: if you're buying, I'm selling. |
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0 | 0 |
Wealth: +5% from commercial buildings (faction_to_region_own_unseen) |
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24 |
Civil Tier 8 Canonical Law His word literally is the law. |
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0 | 0 |
Religious influence: +1 state religion (faction_to_region_own_unseen) Disables the legacy technology "Natural Philosophy" (faction_to_faction_own_unseen) |
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25 |
Civil Tier 8 Hereditary Careers "My father was a baker, I am a baker. You, too, will bake." |
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0 | 0 |
Wealth: +5% from industrial buildings (faction_to_region_own_unseen) |
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26 |
Civil Tier 9 State Construction Programme Whatever walls were raised before shall be raised again higher, and stronger. |
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0 | 0 |
Construction time: -1 for main settlement buildings (faction_to_region_own_unseen) Wealth: +5% from cultural buildings (faction_to_region_own_unseen) |
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27 |
Civil Tier 9 Long Lease Contracts "There are a few, uh, provisos. Ah, a couple of quid pro quo…" |
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0 | 0 |
Construction cost: -5% for agricultural buildings (faction_to_region_own_unseen) |
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28 |
Civil Tier 10 Ecclesiastical Jurisdiction The laws of God should apply equally to men. |
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0 | 0 |
Corruption: -2% of current value (faction_to_faction_own_unseen) Religious influence: +1 state religion (faction_to_region_own_unseen) Disables the legacy technology "Improved Plumbing" (faction_to_faction_own_unseen) |
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