Left Panel
menu
HomeHome / Total War: Attila / Westphalia (Age of Charlemagne) / Buildings / Treasury Buildings
Westphalia (Age of Charlemagne) Westphalia (Age of Charlemagne) Buildings

Treasury Buildings




Treasury

Mint
Mint
(cha_bld_treasury_1)
Level 0
Royal Mint
Royal Mint
(cha_bld_treasury_2)
Level 1
Treasury
Treasury
(cha_bld_treasury_3)
Level 2
Treasury
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Mint Treasury Level 1
Mint
Coins hold power beyond wealth. They are legitimacy. They are loyalty.
2 2000 Wealth: +10% from all buildings (province_to_region_own)
Wealth: +10% from all buildings in adjacent provinces (province_to_regions_own_in_adjacent_province)
2 Royal Mint Treasury Level 2
Royal Mint
When your face is everywhere, there can be no doubt who rules.
4 3500 Wealth: +15% from all buildings (province_to_region_own)
Wealth: +15% from all buildings in adjacent provinces (province_to_regions_own_in_adjacent_province)
3 Treasury Treasury Level 3
Treasury
The coffers of the state, from which funds are drawn according to need and favour.
6 5000 Wealth: +20% from all buildings (province_to_region_own)
Wealth: +20% from all buildings in adjacent provinces (province_to_regions_own_in_adjacent_province)
Imperium: +10 Imperium points (faction_to_faction_own_unseen)
Facebook