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HomeHome / Total War: Attila / Westphalia (Age of Charlemagne) / Buildings / Lavish Tents
Lavish Tents Westphalia (Age of Charlemagne)Westphalia (Age of Charlemagne) Community Level 1

Lavish Tents

Respite, just for a few hours, from the privations of campaign.

Roman and Greek historians often described the barbarian tribes as wandering people who lived for the hunt and knew little of farming and construction. However, nothing could be further from the truth; many remains have been discovered that show barbarians were far more civilised than previously thought. A number of structures have been discovered that show that so-called 'barbarians' had a firm grasp of building techniques and were able to construct solid homes and defences, many of which have survived for thousands of years.

Community

Lavish Tents
Lavish Tents
(att_bld_barbmigs_leadership_1)
Community Level 0
Storyteller's Tent
Storyteller's Tent
(att_bld_barbmigs_leadership_elders_2)
Community Level 1
Loremaster's Quarters
Loremaster's Quarters
(att_bld_barbmigs_leadership_elders_3)
Community Level 2
Gathering of Elders
Gathering of Elders
(att_bld_barbmigs_leadership_elders_4)
Community Level 3
Noblemen's Camp
Noblemen's Camp
(att_bld_barbmigs_leadership_nobles_2)
Community Level 1
Royal Pavilion
Royal Pavilion
(att_bld_barbmigs_leadership_nobles_3)
Community Level 2
Royal Encampment
Royal Encampment
(att_bld_barbmigs_leadership_nobles_4)
Community Level 3
Lavish Tents

Building Name

Lavish Tents

Level Name

att_bld_barbmigs_leadership_1

Building Chain

Community

Building Level

1

Create Time

2

Create Cost

1500

Effects

Wealth: 150 from culture (force_to_force_building)
Food consumption: -10 (force_to_force_own)
Integrity: +3 (force_to_force_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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