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HomeHome / Total War: Attila / Westphalia (Age of Charlemagne) / Buildings / Fortified Town
Fortified Town Westphalia (Age of Charlemagne)Westphalia (Age of Charlemagne) Town Level 5

Fortified Town

Behind their walls, these people are the strength of an Empire.

Roman and Greek historians often described the barbarian tribes as wandering people who lived for the hunt and knew little of farming and construction. However, nothing could be further from the truth; many remains have been discovered that show barbarians were far more civilised than previously thought. A number of structures have been discovered that show that so-called 'barbarians' had a firm grasp of building techniques and were able to construct solid homes and defences, many of which have survived for thousands of years.

Town

Ruined Village
Ruined Village
(att_bld_all_city_minor_ruins)
Town Level 0
Torp
Torp
(att_bld_barbarian_city_minor_generic_1)
Town Level 1
Village
Village
(att_bld_barbarian_city_minor_generic_2)
Town Level 2
Town
Town
(att_bld_barbarian_city_minor_generic_3)
Town Level 3
Fortified Town
Fortified Town
(att_bld_barbarian_city_minor_generic_4)
Town Level 4
Fortified Town

Building Name

Fortified Town

Level Name

att_bld_barbarian_city_minor_generic_4

Building Chain

Town

Building Level

5

Create Time

6

Create Cost

6000

Effects

Road Development: 4 (region_to_region_own)
Wealth: 300 from subsistence (building_to_building_own)
Food consumption: -60 (region_to_region_own)
Growth: +3 (province_to_province_own)
Public order: +3 (province_to_province_own)
Squalor: +1 (region_to_region_own)
Settlement has basic walls. (region_to_region_own)
Number of picks a defender can make when choosing wall-mounted artillery in pre-battle. Used as region bonuses. (region_to_region_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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