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HomeHome / Total War: Attila / Kingdom of Mercia (Age of Charlemagne) / Buildings / Market Village
Market Village Kingdom of Mercia (Age of Charlemagne)Kingdom of Mercia (Age of Charlemagne) Town Level 2

Market Village

A hub of local trade, where goods are exchanged to ease life's harshnesses.

Eventually, no matter where they came from, goods had to end up at market in order to be sold. As such, markets sprang up close to natural harbours, and where rivers forked or roads met - and naturally settlements followed. Although the marketplaces themselves became semi-permanent spaces, what was sold very much depended on what was available in quantity, what could be transported, or what caught the eye of a particular trader at a particular time. At this point in history, and somewhat unsurprisingly, supply and demand operated only in the most basic of forms. Bearing in mind the time and distances involved, and knowledge of the outside world required, there was no guarantee that what a customer wanted would be available next time, or indeed that either party would be present or even still alive when the next market was held. Gradually, over time, settlements grew up around markets as it made sense to live close to your means of income.

Town

Ruined Village
Ruined Village
(cha_bld_minor_ruin)
Town Level 0
Manor
Manor
(cha_bld_manor_1)
Town Level 1
Manorial Court
Manorial Court
(cha_bld_manor_2)
Town Level 2
Grand Manor
Grand Manor
(cha_bld_manor_3)
Town Level 3
Market Village
Market Village
(cha_bld_market_town_1)
Town Level 1
Market Town
Market Town
(cha_bld_market_town_2)
Town Level 2
Great Market Town
Great Market Town
(cha_bld_market_town_3)
Town Level 3
Market Village

Building Name

Market Village

Level Name

cha_bld_market_town_1

Building Chain

Town

Building Level

2

Create Time

2

Create Cost

2000

Effects

Wealth: 150 from commerce (building_to_building_own)
Food consumption: -10 (region_to_region_own)
Growth: +1 (province_to_province_own)

Provides Garrison Army

160 Fyrd Archers
Fyrd Archers
(cha_eng_fyrd_archers)
Missile Infantry
160 Fyrd Spearmen
160 Fyrd Spearmen
Fyrd Spearmen
(cha_eng_fyrd_spear)
Spear Infantry
160 Select Archers
Select Archers
(cha_eng_select_archers)
Missile Infantry
160 Select Spearmen
160 Select Spearmen
Select Spearmen
(cha_eng_select_spear)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Fyrd Archers
Missile Infantry / Missile Infantry / (cha_eng_fyrd_archers)
Fyrd Archers
Place a bow in a man's hand and show him where to shoot. The state can do no more.
160 200 200 32 150 4 14 7 9 2 2 6 100 26
2
160 Fyrd Spearmen
Melee Infantry / Spear Infantry / (cha_eng_fyrd_spear)
Fyrd Spearmen
"The circumstances of your birth are irrelevant, know only that you must fight, and you must fight now."
160 150 150 25 32 15 57 6 100 32
3
80 Horsemen
Cavalry / Melee Cavalry / (cha_eng_horsemen)
Horsemen
Their short spears allow these men to thrust and stab from horseback.
80 400 400 35 32 42 29 10 150 34
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