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HomeHome / Total War: Attila / Kingdom of the Lombards (Age of Charlemagne) / Buildings / Lead Production Buildings
Kingdom of the Lombards (Age of Charlemagne) Kingdom of the Lombards (Age of Charlemagne) Buildings

Lead Production Buildings




Lead Production

Lead Mine
Lead Mine
(cha_bld_lead_1)
Level 0
Lead Smelter
Lead Smelter
(cha_bld_lead_2)
Level 1
Glass Workshop
Glass Workshop
(cha_bld_lead_3)
Level 2
Lead Production
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Lead Mine Lead Production Level 1
Lead Mine
As civilisation's need for lead grows, industrialised mining is the only answer.
2 2000 Wealth: 100 from industry (building_to_building_own)
Resource production: 10 lead (building_to_building_own)
Sanitation: +2 to all regions in this province (province_to_region_own)
2 Lead Smelter Lead Production Level 2
Lead Smelter
Extreme heat is needed to extract lead from ore.
4 4000 Wealth: 150 from industry (building_to_building_own)
Resource production: 15 lead (building_to_building_own)
Sanitation: +4 to all regions in this province (province_to_region_own)
3 Glass Workshop Lead Production Level 3
Glass Workshop
Although delicate and beautiful, glass has many practical uses.
6 6000 Wealth: 200 from industry (building_to_building_own)
Resource production: 20 lead (building_to_building_own)
Sanitation: +6 to all regions in this province (province_to_region_own)
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