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HomeHome / Total War: Attila / Kingdom of the Lombards (Age of Charlemagne) / Buildings / Trade Wharf
Trade Wharf Kingdom of the Lombards (Age of Charlemagne)Kingdom of the Lombards (Age of Charlemagne) Port Level 2

Trade Wharf

Wealth and prosperity are bought and sold here.

Over the centuries, many civilisations have relied on naval power, both mercantile and military, to maintain their empires. At its height, the Eastern Roman Empire spanned the Mediterranean, and with its capital at Constantinople spread its trade influence into the Black Sea beyond. The Sassanid Empire, likewise, controlled the Persian Gulf, opening trade with the Far East. Elsewhere, fishing supplemented agriculture, especially in arid coastal regions. In comparison to the dangers of drought and flood that could destroy crops, fish could be relied upon whatever the weather.

Port

Ruined Docks
Ruined Docks
(cha_bld_port_ruin)
Port Level 0
Fishing Wharf
Fishing Wharf
(cha_bld_port_fishing_1)
Port Level 1
Fishing Port
Fishing Port
(cha_bld_port_fishing_2)
Port Level 2
Dockyard
Dockyard
(cha_bld_port_military_1)
Port Level 1
Shipwright
Shipwright
(cha_bld_port_military_2)
Port Level 2
Trade Wharf
Trade Wharf
(cha_bld_port_trade_1)
Port Level 1
Trade Port
Trade Port
(cha_bld_port_trade_2)
Port Level 2
Trade Wharf

Building Name

Trade Wharf

Level Name

cha_bld_port_trade_1

Building Chain

Port

Building Level

2

Create Time

2

Create Cost

2000

Effects

Wealth: 150 from commerce (building_to_building_own)
Growth: +2 (province_to_province_own)
Squalor: +2 (region_to_region_own)

Provides Garrison Army

88 Dromon - Lombard Light Boatmen
Dromon - Lombard Light Boatmen
(cha_lom_dromon_light_boatmen)
Missile Ship

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
88 Dromon - Lombard Light Boatmen
Heavy Ship / Missile Ship / (cha_lom_dromon_light_boatmen)
Dromon - Lombard Light Boatmen
A heavy warship, the dromon is the master of the waves.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

88 300 300 2000 6 38 150 4 20 5 9 1 1 6 100 26
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