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HomeHome / Total War: Attila / Kingdom of the Lombards (Age of Charlemagne) / Buildings / Stables
Stables Kingdom of the Lombards (Age of Charlemagne)Kingdom of the Lombards (Age of Charlemagne) Agriculture Level 3

Stables

The finest steeds require special care and attention.

A source of food, a symbol of wealth, a beast of burden and a tool of war, the horse was one of the most versatile commodities in the ancient world. Equus ferus’ role was tied to its physical form – the small, early horse could only be used to pull primitive chariots. Larger, faster horses were later bred and used by skirmishers to chase down troops, but it was not until the development of more muscular breeds that shock troops such as the cataphracts came into being. Their long lances and heavy armour made these new-style heavy cavalry units deadly against infantry, fundamentally changing the nature of warfare forever.

Agriculture

Fields
Fields
(att_bld_all_agriculture_generic_1)
Agriculture Level 0
Wheat Fields
Wheat Fields
(att_bld_all_agriculture_grain_2)
Agriculture Level 1
Wheat Farm
Wheat Farm
(att_bld_all_agriculture_grain_3)
Agriculture Level 2
Wheat Mills
Wheat Mills
(att_bld_all_agriculture_grain_4)
Agriculture Level 3
Cattle Herd
Cattle Herd
(att_bld_all_livestock_cows_2)
Agriculture Level 1
Cattle Pens
Cattle Pens
(att_bld_all_livestock_cows_3)
Agriculture Level 2
Cattle Farm
Cattle Farm
(att_bld_all_livestock_cows_4)
Agriculture Level 3
Horse Breeder
Horse Breeder
(att_bld_all_livestock_horses_2)
Agriculture Level 1
Stables
Stables
(att_bld_all_livestock_horses_3)
Agriculture Level 2
Nisean Stables
Nisean Stables
(att_bld_all_livestock_horses_4)
Agriculture Level 3
Sheep Flock
Sheep Flock
(att_bld_all_livestock_sheep_2)
Agriculture Level 1
Sheep Pens
Sheep Pens
(att_bld_all_livestock_sheep_3)
Agriculture Level 2
Sheep Barn
Sheep Barn
(att_bld_all_livestock_sheep_4)
Agriculture Level 3
Stables

Building Name

Stables

Level Name

att_bld_all_livestock_horses_3

Building Chain

Agriculture

Building Level

3

Create Time

3

Create Cost

2500

Effects

Wealth: 420 from animal husbandry (building_to_building_own)
Additional wealth: +125 from animal husbandry per local fertility level (building_to_building_own)
Food: +40 from animal husbandry (region_to_region_own)
Additional food: +8 per local fertility level (region_to_region_own)
Public order: -3 (province_to_province_own)
Squalor: +3 (region_to_region_own)
Horse breeding II: +10% battle speed for cavalry unit recruits (province_to_province_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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